Banned why?

by Aspen0Vergo on 17 April 2017

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Mana Curve

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Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Banned why?

They are banned due to affinity mostly, artifacts are very important to the deck so the fact that most of their lands aren't artifacts really slow them down. Also with the addition of cards like shrapnel blast and ensoul artifact they are not really going to see unbanning in the near future.

3
Posted 17 April 2017 at 17:00

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aye, there is a artifact land but it only produces cilourless mana. Affinty is one of the best decks in modern right now, it does not need any help.

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Posted 17 April 2017 at 17:45

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Also super powerful with Metalworker and Tolarian Academy artifact decks...

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Posted 18 April 2017 at 07:31

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metalworker and tolarian academy aint modern legal anyway lmao wtf, and academy isnt even legal in legacy even either lol

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Posted 30 October 2017 at 09:56

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While it is true that most artifact lands are banned, as Necrumlsice said, Affinity has found a way to by-pass this hurdle and come out strong.

The main emphasis now is on low mana cost creatures, such as Signal Pest, and heavy hitters, such as Master of Etherium. Of course there is always Cranial Plating (which to be honest was what I would have really banned to stop Affinity completely)

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Posted 17 April 2017 at 18:05

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I misread "hitters" for "hitlers" and it made more sense

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Posted 17 April 2017 at 18:09

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some affinity decks don't even run cranial plating. there is no one card you can remove because the deck actually has too many cards vying for slots: signal pest, vault skirge, memnite, ornithopter, master of etherium, etched champion, arcbound ravager, steel overseer, galvanic blast, spring leaf drum, smuggler's copter, mox opal, and cranial plating, are all strong enough to run 4 a piece of and running for of each would be 52 cards, without even considering lands or powerful sideboard options like ethersworn canonist, whipflare, all is dust, torpor orb, dispatch, tezerret, spellskite, tormod's crypt, and many others. the deck is strong because artifacts have an absurd amount of self synergy and no matter what you ban, there is always something to take its places, even if you banned half the cards listed, people would manage to still get things like frogmite out on turn 1 with good hands. if you really want to hit the deck hardest, besides the lands, banning arcbound ravager allows you to kill artifacts without being punished for it later, but, like all the other cards, banning it will not break the deck.

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Posted 17 April 2017 at 21:06

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Coldersoul, I said that for the time when they actually banned the artifact lands. On another note, Arcbound Ravager is not an effective card for an affinity deck. I have personal experience playing Affinity and trust me, that card is a joke. Arcbound Crusher is a way better card as it grows with every artifact you throw out, which is faster than Ravager's ability without losing your momentum or your artifacts.

I have beaten even professional Affinity decks that had Ravagers in them and still they wouldn't remove the card after a sound 10:0 loss. (we both had 4 copies in our decks and still I get out the Crusher first)

I agree with you on the rest of the comment as now there are just too many ways for Affinity to be played, I just like focusing on the old method. (just the way I used to play it back when it started)

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Posted 18 April 2017 at 04:07

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Yes, Robots is powerful (I don't see a point of calling it Affinity anymore), but think about it, how much more consistent would it be with these lands? How many more variations would there be? They synergies with other Artifacts so well that there would be kind of relapse of the Eldrazi Menace we had before Eye of Ugin got banned, just robots instead of Eldrazi.

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Posted 18 April 2017 at 05:12

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Ravager stacks up better vs path, push and axe when you have nexus. Basically saying, kill the pest or take 8... But if you do then take 6-8 infect. In the mirror crusher is better if the don't have galvanic, or are splashing for push/path. I'd side out ravager and add shrapnel blast in my build.

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Posted 18 April 2017 at 06:45

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There is almost no reason to run crusher when the idea of the deck is to already dump you hand by turn 2-3 the latest, optimally turn one. No amount of God hand almost ever Gets crusher out turn 1 but a decent hand can get ravager. While crusher is easier to build up, ravager is more effective because it comes out earlier, counter almost every removal besides exiling ones by maintaining a threat whose power can later be transfered, and even if they do the smart thing and instantly doomblade it, it is still a +1/+1 counter for a creature you control much earlier than crusher for much less mana. Crusher is just a bit to slow. Maybe if it had like 1 lower cmc but with 4 it usually comes out after you already dumped most of your artifacts and won't get much bigger much more quickly unless you draw more artifacts.

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Posted 18 April 2017 at 11:13

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Arcbound ravager not an effective card for affinity? WUT? The cards makes combat math a nightmare and removal basically worthless. Ravager is one of the most oppressive cards in modern.

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Posted 31 October 2017 at 20:38

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yea, there isnt a single modern dek that runs arcbound crusher, its basically 4 mana do nothing, while ravager comes earlier costing half the price, and if u go all in u can guarantee if even 1 creature gets trough since with ravager u can just sac all ur other artifacts and then itself to give that unblocked creature all that power

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Posted 31 October 2017 at 21:30

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Forums are up and working for a while now, you don't need to create pseudo-decks anymore to start a discussion. Just saying.

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Posted 18 April 2017 at 11:17

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lol forums are probably more dead than this site

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Posted 30 October 2017 at 09:57

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possibly , but its home to all my deck ideas

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Posted 30 October 2017 at 09:58

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Why is Reflector Mage banned though ?

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Posted 30 October 2017 at 17:13

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Currently, it's "banned" in Standard because the Battle for Zendikar block is no longer part of Standard. It is legal in all other formats, to my knowledge.

As for why it got banned while BFZ was in Standard, Collected Company was largely to blame. To quote Wizards:
Reflector Mageā€”Our data showed the White-Blue Flash deck was too powerful against the field, and Reflector Mage has been on players' lists of most-disliked cards since the days of Collected Company. Other cards were discussed to check White-Blue Flash, but Reflector Mage came up time and time again as both frustrating and a targeted way to diminish the White-Blue Flash deck.

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Posted 31 October 2017 at 09:19

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