Aura

by bdog7759 on 10 April 2011

Main Deck (61 cards)

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Deck Description

Still working on getting more Kor Spiritdancers, Sacred Wolves, and Gigantaforms but for now, this is it

Deck Tags

  • Other...

Deck at a Glance

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This deck has been viewed 1,778 times.

Mana Curve

Mana Symbol Occurrence

1500030

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Aura

I would recommend taking out the Cultivates if you're going to use such low costing spells, in addition Bear Umbra (4 mana), Canopy Cover (2 mana), and Savage Silhouette (3 mana) are all pretty good, fairly cheap Auras. If you want more removal, for such low casting creatures, I think Smite would work really well. If you want to go for higher costing spells like Gigantiform I recommend putting in more ramp, like the Cultivates, Overgrown Battlements, etc., and putting in Auras like Gigantiform and Mammoth Umbra, along with bigger creatures, like Wurms or Angels. Don't know if that'll help or if you even wanted help, but I also like the idea of Green/White Umbra/Aura deck. Good luck.

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Posted 10 April 2011 at 21:39

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Thanks for the input, i played a few games recently and it lost a lot so i came here for advice to make it better. Ill take out my cudgel troll for a 4th blinding mage and take out cultivates for arrests or something. My mana problem an easily be solved with Razorfield Thickets and more Graypelt Refuges. Giant Growth isnt a necesity either for this kind of deck. I'll look around my collection for some Serra Angels as well

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Posted 28 April 2011 at 01:01

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How well would squad hawks work in this deck?

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Posted 28 April 2011 at 01:09

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Scrath that, turn 1 multi-land. Turn 2 Squad hark. Turn three boar umbra on squad hawk and swing for 4 in the air

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Posted 01 May 2011 at 02:32

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