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After aggressive testing I decided to from Grixis, to Rakdos but now that Cathartic Reunion gives us more fuel I decided to make the final shift to jund. With access to green we can not only play Madrills but we can exploit Geothermal Crevice to its full potential and get post sideboard access to run Ancient Grudge.If you want to be part of our community please go tohttps://www.facebook.com/groups/magic.the.gathering.pauper/And if you want to see more of my original brews or variants on an existing archetype https://www.facebook.com/groups/magic.the.gathering.pauper/
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Oh, it's you! What a sick deck, http://www.mtgvault.com/theswarmer/decks/pauper-dragon-angler/ this is my, much more conservative, take on the strategy, I have yet build and test it.As far as your build is concerned, I love some of the card choices, shred Memory in particular, but Lightning Axe and Duress also seem like great incusions.I always hate to see these decks run ony 3 or fewer Dragon Breaths and your build would probably want 4 stinkweeds as well. I mean 13 discard outlets with about 10 cards to discard doesn't seem optimal but I have not played it so I don't know.
I've been running this for well over a month now and I think 3 dragon breaths is more than enough, you just need 1 in your graveyard and you go through your deck fast with all the looting dig effects (hence the many dig effects because you want to draw your combo pieces as quickly as possible + duress for protection)For your deck I would really advice Duress just to get counters and killspells out of their hand before playing exhume. I also dislike Grisly Salvage, Grapple with the Past and Commune with the Gods since they could mill your Exhume (although the same is true for our 3 Stinkweeds but that's just 3 cards that could potentially mill exhume for me vs your 11 and exhume being the "main focus" of your deck you probably don't want that to happen)