Izzet Burn Control/Chimera

by Buwalda on 15 July 2014

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

This deck focuses on burning things down and making sure opponents cant play threats in order to stall for the chimera. The chimera wrecks. It just does. Jace is actually epic here with his first two abilities(NEVER use ultimate), and Chandra can do work sometimes. Keranos is here because I had one laying around. Im looking for suggestions, so please leave comments! Thanks y'all!

How to Play

Like I said earlier, stall and burn till later with the Chimera!

Deck Tags

  • Standard
  • m15
  • Budget
  • Izzet

Deck at a Glance

Social Stats

32
Likes

This deck has been viewed 9,867 times.

Mana Curve

Mana Symbol Occurrence

0320250

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Izzet Burn Control/Chimera

young pyro helps. temple of epiphany is a good dual land.+1 jace +1 chandra. why wouldnt you want to ultimate jace? its great card advantage, suddenly you have 7 cards in hand and they have none

1
Posted 15 July 2014 at 18:37

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Ya but dosent temple kinda ruin tempo? Young pyro is about to cycle so I don't want to buy it, if that makes sense. and because jace's ult outs both graveyards into their respective decks again. that ruins the spellheart chimera.

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Posted 15 July 2014 at 18:42

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yea but having 7 more cards in hand than your opponent is worth more, especially if its enough to burn them out. i understand on the young pyro's
as for the temples, they do slow you down by one turn, but everyone is running them so im not sure how much it will really hurt you, your decklist is more on the control side

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Posted 15 July 2014 at 18:50

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Ya Jaces ult is good as a last resort. andi might invest in temples.

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Posted 15 July 2014 at 18:51

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luckily they are all under $10, unlike the shocklands were in standard, so its not the worst to trade for them. the fixed draw is nice

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Posted 15 July 2014 at 18:55

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ya there sitting about $4. I need to get to of the shivan reefs yet though.

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Posted 15 July 2014 at 19:35

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Jace ult shouldn't be a last resort... The ult is the best part of the card and exactly what control decks want/need...
This coming from someone who Throughly enjoys playing control and has in almost every standard format.

R/U burn/control is normally called "Counterburn" btw.

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Posted 17 July 2014 at 13:36

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I understand he's good for control, but his ultimate directly conflicts with spell heart chimera, the win con.

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Posted 20 July 2014 at 17:29

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Unless you're fighting mill. :)

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Posted 21 July 2014 at 21:25

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Get rid of the god and hit up Master of predicament, side him out if the game goes long enough but the prediction is a 50/50 chance and can make the game really fun!!

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Posted 30 July 2014 at 03:59

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Very good. I really like Izzet decks. This is even standard (soon)!

Maybe Izzet Charm?

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Posted 15 July 2014 at 19:11

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Ya but that's about to cycle. im going to replace electromancer with satyr firedancer. and add one of jace and chanrda once guttersnipe is gone. But what should I replace shock with?

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Posted 15 July 2014 at 19:36

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when m14 and ravnica cycle khans will be out, we should get another one drop burn spell

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Posted 15 July 2014 at 19:56

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'Till then, guess Magma Spray has to do the trick.

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Posted 15 July 2014 at 22:06

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Ya. Hopefully lightning bolt will be back!

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Posted 15 July 2014 at 22:10

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^that won't happen in standard.

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Posted 17 July 2014 at 13:36

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hey we can dream. even be ok with rift bolt, lava spike

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Posted 17 July 2014 at 14:48

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Ya I just want something to replace shock! Lightning bolt would be optimal!

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Posted 20 July 2014 at 17:29

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How bout magma spray? Or spark jolt?

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Posted 21 July 2014 at 21:26

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eh..... eww....

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Posted 23 July 2014 at 15:44

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I like your deck a lot. Blue and red, burn and counter, the match is made in heaven. All your spells manage to work with Goblin Electromancer ... nice job!

I would trade Guttersnipe or Spellheart Chimera for a one-drop or two-drop.

Circle of Flame seems a perfect card with which to stall an opponent. And it's m15. I might prefer it over lightning strike.

Polymorph's jest is amazing in a burn deck. It not only works to soften up creatures (it ignores and takes away protection and hexproof!), but is downright evil combined with circle of flames.

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Posted 18 July 2014 at 02:38

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chimeras his win con ... circle of flame is sooooo much worse than lightning strike. even with the polymorphus jest combo. its better to have reliability than punishers
chimeras so good i run traumatize in the deck and use it on myself. cuz im lolsy like that and it wins me games i, for all intensive purposes, should have lost

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Posted 19 July 2014 at 05:23

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Ya chimera is the win con. He can get ridiculous. And i was thinking polymorphists jest+scouring sands?

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Posted 20 July 2014 at 17:28

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Hey now ... think of circle of flames as a deterrent. While lighting bolts is easily a superior burn spell, this is counterburn here. Even in a regular burn deck, circle of flames is invaluable, since you have few to no creatures. You will do 3 damage with it. Besides, nailing hexproof and unblockable creatures, circle of flames with lightning strike can nuke a Serra Angel.

Buwalda, that combo sounds amazing.

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Posted 21 July 2014 at 21:28

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Take out Nullify, put in 2 more Guttersnipes and another dissipate

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Posted 18 July 2014 at 05:44

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Nullify is actually amazing right now I'm standard, at least in my opinion. It shuts down lots of things.

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Posted 20 July 2014 at 17:27

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It is good, but i think there are better cards you could use. But that's just my opinion. xD

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Posted 21 July 2014 at 17:42

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-1 Chandra. she works against your main win con. chimera. i run this deck standard and modern. you NEED more steam augurys if your gunna not run izzet charm. you need to fill your grave you need to get draw. drop divination for steam augury. trust me. the one mana wont matter when you get what you need when you need it. its such an odd deck type your opponent will usualy give you what you want anyway. mind games, play them. drop dissipate for negate and put dissipate in the side board, trust me. the one mana makes a huge difference. also try voyages end or void snare. pop it back to there hand. scry. than counter it when they play it again and laught at there attemps to stop the rampage. also sideboard aether spouts for those annoying hyper aggro decks that swing with 10 creatures and 70 damage ( iv done it). turn to frog is a must since turn and burn is cycling out.
i beleave thats everything. sorry for the long post but i love this deck and i wanna see it succeed. good luck to you.

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Posted 19 July 2014 at 05:21

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1-2 Aetherspouts in a deck can turn a losing game instantly into a win. If running control I always recommend running it at the very least in sideboard.

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Posted 20 July 2014 at 12:48

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Ya I have no idea what to run for a sideboard! Anger? I have no idea! If everyone could help that would be great!

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Posted 20 July 2014 at 17:27

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dont touch anger. it kills your shit. sideboard is usualy more specific lower cost counter. more specific burn. and i like 2 harness by forces

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Posted 02 August 2014 at 05:04

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also keranos is clunky as fk. drop him for more burn/counter

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Posted 19 July 2014 at 05:25

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Really? I've actually gotten some use out of him, but he is expensive at 5, so what to exchange?

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Posted 20 July 2014 at 17:25

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Kiln fiend or Nivix Cyclops?

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Posted 21 July 2014 at 22:09

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another. jace living guildpact. i like traumatize. use it on yourself when you have chimera out and than gg

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Posted 02 August 2014 at 05:05

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Battlefield thurmaurg could be an alternate to electromance it would be worse but it will stay standard. Also I think twin flame might be good in this deck just doubling spellheart for a turn with haste could do some serious damage in late game.

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Posted 19 July 2014 at 20:23

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Thaumaturd is only good if going for spells that target creatures. If running those type of cards, he can be beneficial, but I believe that would be counterproductive since you want to burn the other player out :3

However, Thamaturd + Cone of Flame can be cast for 2, which is just SICK!!!

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Posted 20 July 2014 at 12:38

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Wow that is an amazing combo! That's sick! Thanks for the feedback!

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Posted 20 July 2014 at 17:24

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Oh my! Fireball, Comet Storm ... here we go!

Thurmauturgy is a truly amazing science!

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Posted 21 July 2014 at 22:14

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I like this deck because it reminds me of my friend's izzet burn control deck with spellheart chimera

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Posted 26 July 2014 at 00:12

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like this deck too

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Posted 26 July 2014 at 22:58

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I would suggest running some slightly bigger burn. Stoke the Flames and Cone of Flame do some real work with Chandra.

Also some of the best counterspells in the game right now are Essence Scatter, Negate, and Dissolve so be sure to keep them in mind.

And Satyr Firedancer, get em.

Oh, and maybe 1 or 2 Epic Experiment?!?!

Love the deck man, I am building one similar to it currently and it's helping me out!

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Posted 20 July 2014 at 12:41

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Holy crap! This deck got front page! Thanks everyone! I hope everyone enjoys the deck! Is there any one thing that NEEDS to be done to this deck?

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Posted 20 July 2014 at 17:23

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Since you'll have to drop Guttersnipe soon you might could replace him with 2 Generator Servant's. It cost 1 less mana and you can give haste to Spellheart Chimera or combo it into a higher cost burn spell.

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Posted 21 July 2014 at 02:16

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Here's one of my decks, it might have some cards you could consider. http://www.mtgvault.com/mikeybotdf49/decks/izzet-good-enough-for-you/

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Posted 21 July 2014 at 16:41

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Suggestions
Cut electromancer
I've made this deck before- add dispel sideboard- 4 of them. Most kill spells that are run are instant speed.
Swan Song- You need 1 mana cost counters so when you cast a guttersnipe t4 it doesnt die.
Turn // Burn- Very versatile removal. You dont have to wait for a counter spell to cast it.
Run Steam Vents and Epiphany, you need the versatility. I'd even run Mana confluence.
Run quicken- get a spell trigger AND another spell in the grave.
Frost wall/Fire Wall, sideboard. instead of electromancer for aggro decks.
Get 2 of Jace and Chandra.
Voyage's End- Bounce your spellheart chimera or a flying threat before you attack FTW
Splashing for white for boros charm makes your chimera deal a bit more damage or your guttersnipe deal 6 damage. I dont know how many times ive won by double boros charming for 12 or 8 with gsnipe out.
If you really want to run Electromance rover Pyromancer- than run stoke the flames. Its cheaper and if you tap him you can stoke for 2 with one guy.
Hour of Need your goblins or in reponse to a kill spell. Save your dude, possibly cheaper, possibly deal damage and add spells to the grave.
If you need more scry or anti aggro or find yourself needing more specific answer, land filter- try omenspeaker.
You can always mind sculpt yourself. =P
If you got a electromancer out you can "turn to frog" for 1 and kill any attacking creature as the frog runs into the 2/2 goblins

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Posted 22 July 2014 at 23:49

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no mana confluence, shivan reef is better for this deck

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Posted 23 July 2014 at 14:57

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Both are good. I never meant replacing Shivan Reef.

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Posted 23 July 2014 at 21:31

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Hmm ... I love electromancer, but he just isn't as good as spellkite or young pyromancer.

I would suggest battlefield thaumaturge. Worst case, he is the same as electromancer. Best case ... he makes Cone of Flames cost RR. Circle of flames is similarly amazing with Chandra's ultimate. In fact, it's good on it's own. Why is it not here?

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Posted 24 July 2014 at 19:37

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honestly goblin electromancers, the guildpact, and nullify's are crap in this deck nullifys especially with only 4 dual lands, run vents and epiphanys and then maybe

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Posted 29 July 2014 at 19:27

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So ... the cards aren't crap; the mana base needs some work.

I agree about nullifuy though ... it is hard to get UU in a duel deck, which means one must take more of other spells.

What's the Issue with electromancer? It makes all the Instants except shock cheaper, and UR is not that hard to get, even with the current less-than-optimal mana base. If you are referring to that fact that it makes dissipate and resolve into UU spells ... that's those spells' fault, don't blame poor electromancer!

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Posted 30 July 2014 at 03:07

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true dude

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Posted 31 July 2014 at 22:41

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its a pretty good deck for burn and scry. I don't really think that it should be change at all. :))))))))))))))

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Posted 31 July 2014 at 23:49

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ya :}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}

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Posted 08 August 2014 at 22:03

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http://www.mtgvault.com/fatalfirestorm/decks/gutterheart-pyromancer/
i love this deck type. been playing this for a long time

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Posted 02 August 2014 at 06:02

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I've made an Izzet Deck for post rotation, I would appreciate any feedback.
http://www.mtgvault.com/paulus/decks/ur-burncontrol-post-rotate/

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Posted 02 August 2014 at 19:09

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http://www.mtgvault.com/fatalfirestorm/decks/stuff/
full block

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Posted 04 August 2014 at 22:27

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one reason why decks like this are hard to survive... thoughtseize.

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Posted 15 August 2014 at 14:09

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I like this deck... It was a big inspiration for my own first competitive deck after taking a few years break from Magic, please have a look if you have the time: http://www.mtgvault.com/peukon/decks/burning-counters/

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Posted 15 August 2014 at 20:40

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Playtested a deck similar to this at FNM, works pretty good, super fun, here's rotation-safe take on it: http://www.mtgvault.com/cdngrep/decks/counterburn-chimera/

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Posted 28 August 2014 at 13:19

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i dont have some of the bounce cards you got, is it ok to use stuff like negate, dispel, and cancel?

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Posted 07 February 2015 at 18:37

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