Exalted Turn Table

by Cha0sRising90 on 05 September 2017

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Instants (5)

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Deck Description

Attack! Seems fun...

How to Play

It's just a fun, exalted deck. My hope is to use Finest Hour, Rafiq, and Medomai to get up to 6 extra turns...

Deck Tags

  • Modern
  • Bant
  • Exalted

Deck at a Glance

Social Stats

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This deck has been viewed 1,067 times.

Mana Curve

Mana Symbol Occurrence

15160025

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Exalted Turn Table

Except that Medomai can't attack during ANY extra turns. It'll go off once, then after that you can't attack with him again until after your opponent takes a turn. Also, if you're attacking with Rafiq and you have Finest Hour out, your opponent will likely be dead. Assuming you swing on turn four with only the enchantment and Rafiq giving you exalted, and your opponent has no blocker, you're going to be doing 20 damage. That's bare minimum. Add on a few of the Noble Hierarch, and it's just even more lethal. Now factor in that maybe you cast an Ardent Plea on two and hit another creature with exalted. Assuming you only used two Noble, one Plea, we'll say a Knight of Glory, Rafiq, and then Finest Hour, by turn four you'll have done in the neighborhood of 46 damage.

Honestly, you don't need Medomai. I'd replace him with something like Serum Visions so you can dig for your key cards.

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Posted 05 September 2017 at 11:39

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Thank you for so much math :-) . I had always wanted to use Medomai to get extra turns if possible, and saw a way with exalted. I can get up to 6 extra turns, though, as you said, I should just be attacking with Rafiq if I have him out. Medomai has some evasion, though, which is a plus. I know it can't attack during the extra turns, but I can use those turns to take care of their board some, if I SB, and can then clear the way for Rafiq, yes?

I have a buddy testing it online for me, to see how it does. I'll comment again afterwards.

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Posted 05 September 2017 at 17:03

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I actually have two different decks that function similar to what you're trying to do, but one does the extra turns and the other does the multiple combat. The extra turns one uses Sage of Hours and an infinite doubling combo to take all the turns I need to win, and the other is my Iroas EDH that is all about the combat phase.

While I'm still tweaking the Turns deck, the EDH is a nasty piece of work already. I've dropped an opponent from around 80 life to dead because I had three combat steps with World at War, entwined Savage Beating, Iroas, and a Gisela all in play, plus a few other rather large creatures. Double Strike, Menace, double damage, and invulnerable creatures three times in a row is hard to live through.

I'm looking forward to hearing how this is doing honestly

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Posted 06 September 2017 at 03:32

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