How to run Helix Pinnacle

by Coldersoul on 16 April 2015

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Tribal
  • Combo
  • MonoGreen
  • Modern

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,266 times.

Mana Curve

Mana Symbol Occurrence

000052

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for How to run Helix Pinnacle

Heritage Druid - allows you to tap elves with summoning sickness for mana, draws you a card if Gilt-leaf Archdruid is out and all for 1 mana :p

0
Posted 16 April 2015 at 11:59

Permalink

Thanks for the idea

0
Posted 16 April 2015 at 12:39

Permalink

I don't think this is the way to run Helix ... if all you do is ramping mana but not defending yourself, you will be dead before you can put 100 counters on it. Since all regular creatures are beefier than your mana dudes (and since you can't afford to block with them if they would die) I don't see how this would work.

0
Posted 16 April 2015 at 12:20

Permalink

Pendalhaven, regal force, and the buffs from the archdruids can make most of them strong Enough to block

0
Posted 16 April 2015 at 12:34

Permalink

A few Door of Destinies wouldn't hurt either

0
Posted 16 April 2015 at 12:46

Permalink

I sort of agree with pushkin... I've always seen pinnacle as more of a control victory rather than a ramp one..

0
Posted 16 April 2015 at 14:23

Permalink

Coldersoul, the creature decks you'll face will also have pump (on top of having bigger creatures with combat abilities), you'll never gonna win that fight. IF you are going with ramp, then at least switch to an approach with walls: Vine Trellis, Wall of Roots, Axebane Guardian and the excellent Overgrown Battlement. And even then I'd say you'll have trouble to survive. A single creature swiper (say, Wrath of God) will both ruin your defense AND your manabase!

As Necrumlsice said, Helix Pinnacle belongs in a defensive control deck where you use all your resources to stay alive. And at the end of opponent's turn you dump all mana that you didn't need into the Helix until you win.

Of course, if you want to combine Helix with nothing but mana ramp than that's your thing. I only posted in the first place because of the pretentious deck title "How to run Helix Pinnacle".

0
Posted 16 April 2015 at 14:47

Permalink