DedWards

1,273 Decks, 4,874 Comments, 1,241 Reputation

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Sadly, any cards with special characters in their names still don't link.

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Posted 11 June 2023 at 21:09 in reply to #649877 on Deckhelp Alliance Reloaded

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Card draw I'm considering:
[[Scale the Heights]] is a good 2nd [[Explore]] for mono green.
[[Tireless Tracker]] and [[Seer's Sundial]] are repeatable draw effects off of landfall.
[[Solemn Simulacrum]] is ramp, draw, and a blocker all in one.
[[Shamanic Revelation]] is in consideration for mass draw, especially after casting [[Awaken the Woods]].


Removal I'm considering:
[[Kenrith's Transformation]] Is a good option for removal as it also draws a card.
[[Rabid Bite]], [[Bite Down]], [[Blizzard Brawl]] (with enough snow lands), and [[Cosmic Hunger]] are all good 'bite' effects.
[[Natural State]] and [[Nature's Claim]] are great artifact/enchantment hate because they cost 1, while [[Krosan Grip]] is great because it has Split Second. Don't want mass enchantment hate because of the enchantments I run.


Protection I'm considering:
[[Snakeskin Veil]], [[Tamiyo's Safekeeping]], and [[Tyvar's Stand]] allow me to protect single target creatures.
[[Heroic Intervention]], [[Veil of Summer]], and [[Blinding Fog]] allow me to protect my creatures on mass.

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Posted 24 May 2023 at 12:03 in reply to #649824 on Nissa, Who Awakens the Woods

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I like the idea, and in theory, should work well.

I do have 1 suggestion, and that's purely for [[Prismatic Ending]], you could probably add a single Triome for the odd chance of needing a 3rd colour. Yes, Triomes enter tapped, but having access to that 3rd colour, especially off a turn one fetch, is very helpful. It also cycles if you draw it.

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Posted 05 October 2022 at 00:33 as a comment on Modern Anti-Meta Competitive

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I have a preference for [[Anger of the Gods]] because of the exile clause, been caught out too often without it. But I agree that the cycling of [[Sweltering Suns]] is great for a mainboard card.

I find it funny that not many people are running [[Stormbreath Dragon]] these days, especially with the recent "good" targeted removal being in White, specifically [[March of Otherworldly Light]], [[Prismatic Ending]], and [[Leyline Binding]].

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Posted 04 October 2022 at 14:54 in reply to #648477 on Chandra likes Dragons?

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Maybe add [[Waste Not]] for extra value on the discard spells?

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Posted 16 June 2022 at 22:24 as a comment on gilt-leaf discard

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Sadly, [[Nullhide Ferox]] is only free if an opponent makes you discard it. Still a good beat stick, especially in creatures only.

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Posted 16 June 2022 at 22:23 as a comment on Oops all creatures discard

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There's actually 3 routes I can see [[Dragonstorm]] being used:

1) The classic fetch 4x [[Bogardan Hellkite]], with [[Dragonlord Atarka]] as an option to double up on or as an alternative to the Hellkite. Both should be easy to cast from hand, especially if you add green to the mana base for Atarka.

2) What I'm doing with this build with [[Atarka, World Render]], [[Dragonlord Dromoka]], and [[Dragonlord Kolaghan]]. This method actually only needs to fetch 3 Dragons for the win. I have [[Drakuseth, Maw of Flames]] for an option to cast from hand if need be.

3) My personal favorite of fetching up 4x [[Kokusho, the Evening Star]], with a [[Predator Dragon]] to kill the last standing Kokusho. This one I like because, unlike the Hellkites, Kokusho doesn't target and is life loss, thus can't be prevented. Down side is that it requires fetching 5 Dragons (minimum) and you can't easily cast Kokusho from hand if need be.


So, while the Hellkites where the primary targets back in the day, we now have a number of variations on what we can fetch.

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Posted 20 May 2022 at 08:57 in reply to #647599 on Invoke the Dragons

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Ye, I do check in on Explorer from time to time. But I guess I could pay a bit more attention to that meta, even if only as another data point.

It's actually your initial comment here that has me going through my Poineer decks and adding a list of what is not yet on Explorer and giving suggestions on what could be used as substitutes.

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Posted 11 May 2022 at 21:00 in reply to #647515 on Chandra Likes Dragons (Pioneer

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Yes, I know of it. Basic Arena's Pioneer that is not Pioneer yet.
Sadly, I currently don't have any devices that can run Arena.

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Posted 11 May 2022 at 19:10 in reply to #647515 on Chandra Likes Dragons (Pioneer

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[[Dermotaxi]] works similarly to [[Lazav, the Multifarious]], without the legendary issue, but with an added issue of needing to tap two creatures to "crew" the vehicle.

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Posted 25 January 2022 at 06:26 in reply to #645987 on infinite zombies

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[[Maskwood Nexus]] would give you some redundancy for the [[Arcane Adaptation]] part of the combo.

I can't seem to find a card in colour that works like [[Priest of Gix]] for your combo. Instead I looked for some cards that I think would work well with the [[Final Parting]] / [[Unmarked Grave]] putting the Priest into the graveyard: [[Lazav, the Multifarious]] and [[Body Double]] could clone the Priest.

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Posted 25 January 2022 at 05:56 as a comment on infinite zombies

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Reanimating my creatures ( [[Reassembling Skeleton]] and [[Silversmote Ghoul]] ) are not really the main goal of the deck. They're there as recurring sacrifice fodder for [[Bubbling Cauldron]], so that the Cauldron can trigger [[Griffin Aerie]] / [[Angelic Accord]] every turn.

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Posted 01 November 2021 at 06:14 in reply to #645085 on Brewing Angels (Pioneer)

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[[Elixir of Immortality]] and [[Trading Post]] are in here largely for the lifegain to trigger [[Angelic Accord]] / [[Griffin Aerie]] when [[Bubbling Cauldron]] isn't around. Elixir also shuffles [[Festering Newt]] back insot the deck for [[Bogbrew Witch]] to tutor up again.

Your suggestions would work with the Bogbrew package, but my choices are so I don't have to rely on that package too much.

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Posted 01 November 2021 at 06:06 in reply to #645078 on Brewing Angels (Pioneer)

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There's a LOT of {R}{R} in the costs of the cards in this deck, so I don't want too many lands that can't add {R}. I'll consider the Bastion, but I'm worried that will make casting these {R}{R} cards a bit more difficult. The same can be said for any land that doesn't produce {R}, including the Swamps.


I have considered trying out [[Light Up the Night]] in the slots [[Cut // Ribbons]] is in. Just need to acquire [[Light up the Night]].

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Posted 01 October 2021 at 07:22 in reply to #644215 on Chandra Tribal

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If you're set on using a Chandra in mill, and thus adding red to a traditionally blue black archetype, here's what I'd suggest:

[[Chandra, Acolyte of Flame]] - Her [-2] allows you to recast those 1-3 mana value mill spells and your non-mill value cards like [[Crypt Incursion]] and [[Fatal Push]].
Another option that adding red opens up are the red copy spells (there are blue ones though) like [[Dual Strike]].
I don't think [[Chandra, Torch of Defiance]] is good as a draw engine in mill. They already have good draw in cards like [[Visions of Beyond]] and pseudo draw in [[Shelldock Isle]].


Personally, I believe blue black is the best in 2 colours, specifically blue black.
I'm not a mill player though, so I suggest looking up decks that have posted good results in tournaments and use them for reference. MTG Top 8 should have a number of UB Mill deck lists, just be sure to search for the Modern deck lists.

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Posted 28 September 2021 at 12:16 in reply to #644168 on Chandra Tribal

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The unique (as far as I know) thing about [[Wayfarer's Bauble]] is it puts the land onto the battlefield. Most, if not all, other 1 mana Artifacts put the land into your hand. This is a VERY important difference.
[[Shambling Ghast]] is a great card if you only need the ramp short term (because you sacrifice the Treasure) and its another body on the board, but it needs to die before your get its value.

As for putting our decks against each other, I believe mine would come out on top more often than not due to one factor: consistency.
Your deck has some nice things going for it, but far too many 1x cards. Having 3x and 4x cards increases the chances of drawing them, making it so that you can draw the cards you need / want more often. It would feel really bad if you need one type of removal because the one on hand doesn't affect what you need to remove.

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Posted 22 September 2021 at 08:26 in reply to #644022 on Korlash, Master of the Swamp

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Word of caution Re: [[Phyrexian Crusader]]. None of your other creatures deal in poison counters, so more often than you would like, it won't co tribute to the plan when not equipped with [[Lashwrithe]]. The evasion is good, but it alone can't carry the whole game plan of poison counters. Having to effectively track 2 different types of life totals gets awkward VERY quickly.
Personally, if try including a few more other evasive creatures that don't deal poison counters, like [[Vampire Nighthawk]].

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Posted 22 September 2021 at 08:22 as a comment on Obliteration

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Assuming the idea is to pay a bunch of life and regain it all with [[Children of Korlis]] while [[Vito, Thorn of the Dusk Rose]] is out, here's a few suggestions:


[[Tainted Sigil]] could be another option for regaining life lost.
[[Adanto Vanguard]] is another "free" way to keep paying life, just in chunks of 4 life.
And of course, [[Sanguine Bond]] is a possibility for Vito's numbers 5 through 8.

[[Sign in Blood]] is a way to dig into your combo, and lose life when combo'ing.
Similarly, [[Thoughtseize]] is another life loss card that can get rid of an answer to the combo.

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Posted 11 September 2021 at 21:11 as a comment on vito-celebrant

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That is a fun combo, but I feel it deserves its own deck list.

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Posted 09 September 2021 at 09:22 in reply to #643800 on Elf Tokens revamp

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I don't mind really.
Fair warning though, I'm nowhere as active as I used to be.

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Posted 21 August 2021 at 20:04 in reply to #643451 on Anointed Riches

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