Legacy Green Stomp

by dknight27 on 12 December 2014

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Tags

  • Legacy

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 741 times.

Mana Curve

Mana Symbol Occurrence

000065

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Legacy Green Stomp

Nice deck man, I love the simplicity while being effective of a green stompy deck. Only thing Ithink you should really consider is Nykthos, Shrine to Nyx, it can really pump mana out in this deck.

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Posted 15 December 2014 at 16:52

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that it could, and i considered it. but the curve is so small in this deck that it realistically shouldnt need that big influx of mana. on top of that, if i draw it and only 1 or 2 forests off the bat, i wont be able to play the 2 drops and baloth, and this deck will fall apart if i dont get down a 2 drop and then a 3 drop and start swinging early.

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Posted 15 December 2014 at 22:01

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plus, i want as many forests as possible for dungrove elder, who owns the shit out of this deck. his hexproof basically limits the opponent to board sweepers, which they will most likely take too long to come up. if they do show up in game 1, i sub in caller of the claw and swing for game the second turn after they nuke.

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Posted 15 December 2014 at 22:49

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As well the tried and true Naturalize is a better choice then Fade to Antiquity. Unless you happen to be going up against particular Gods in your local meta.

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Posted 15 December 2014 at 16:53

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since the curve is so small in here, i dont really have a problem with the 1 higher cost of fade. i would rather be able to deal with there thasa for sure. if the curve were higher i would go with naturalize to help with the consistancy, but as it is, if i side in 2 fades, that only brings the 3 drops and higher in the deck to less than 20 cards, so im not that worried about it

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Posted 15 December 2014 at 22:03

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Garruk's Packleader?

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Posted 16 December 2014 at 23:56

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he would be good in theory, but he is too expensive for what im trying to do here. a 5 drop will sit in my hand for at least 5 turns, more like 7, and im trying to pump out a creature a turn for the first 5-7 turns (after turn 1). with no mana accel whatsoever, i dont feel comfortable waiting on the 5 drop.

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Posted 18 December 2014 at 21:06

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