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A pauper deck consisting of some of the best stand-alone cards in the jund colors at the common level.
Your ideal opening hand is 2-3 lands and a playable 2 drop creature. Use some of your removal on your opponent's early threats so that you can push through some early damage, try to hold on to a terminate for their late game threats, and use your card draw spells when you are running out of gas.
This deck has been viewed 958 times.
Any constructive criticism is appreciated. This deck may not be the best in the format, but it is definitely fun to play
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Hooting Mandrills , Blastoderm and perhaps Grixis Grimblade could depending what you want to achieve with your creatures.
All good suggestions. Hooting Mandrills is slightly worse than Gurmag Angler, and I wasn't going for an all-in delve build because I really like the Werebears and don't want to create too much of a non-bo. Blastoderm is a great card but the double green is a little rough. Grixis Grimblade is pretty nice...definitely worth a try.