Controlling BR

by kex243 on 26 February 2017

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is ibout Blasphemous Act and Boros, with lots of tricks to deal with opponent and win on turn 4-6, or have long and painful way against good control (see sideboard).

How to Play

We need to drop our opponent to 13 life and use one of our 13 damage spells one one of ours targets to redirect damage.
Core-
4! Boros Reckoner, you know how good is this guy, he is our win condition, he can kill a 6/6 guy, he is almost guaranted damage. Turn 3 almost always to win on turn 4.

4! Volcano Hellion- it is one of the best cards according to my games. It has multiple utility as: a damager for Boroses ans Spiremares, as removal for big creatures in the beggining of the game (at cost of life, sure), as a blocker after enteringm and as a finisher sometime when we have enough mana and/or little HP (sad but true =).
Just rememver to have more hp that opponent before using or be sure to not to have blockers for it at the next turn. Almost never sided out.

3(51....)-4! Spitemare- not as good as Boros. But i dont want to have less than 4 of them. Our deck is built on the damage redirection, so it needs to be here. Almost never sided out.

4! Blasphemous Act- most of cards are here for this card. Our goal is to reso;ve it on turn 4, and eve if opponent has more than 13 life he will have small to deal with the rest of deck. Sometime we want it to be sided out in case opponent has almost no creatures in his deck and we want to punc him by creatures, not combo.
1-4 Shivan Meteor because its turn 5 removal for almos any target, and can give us 13 damage. After tests i decided to have 3 of them, because you don't want to have 2 of them in openinh hand. Sided out frequently, specialy agains token decks, which we want to play less agressive and more controlling.

Fuel for our hell engine:
4! Wild Cantor - almost lonely 1-drop, but just read what written on them- while he is counted as a creature for Blasphemous Act, he can be sacrificed after the cost is announced. So, it's a 2 mana for Act. And it can help to cast 4cmc spells 1 turn earlier, which is very important. Blocking, attacking at turn 2 to reduce opponent HP to less than ours,
4! Humble Defector- IT IS 2 MANA -DRAW 2 CARDS. IN RED. It helps us to deal first 7 damage and then is sacrificed in fire. Good pars is that they cant reach us with damage because of Boroses, tokens, removals. Ususaly it it helps to ressurect our carddraw after the Act is played. (And sometime iy helps to draw a land to cast 4 cmc and win the game. Ususaly dont side him. And he is a target for our Ragged Veins, in case opponent don't have creatures at all =).
1-4 Mogg War Marshals- those guys very dependent on combo style. 2 is perfect for me, 4 is too much, we are not the agrogoblins deck, and we dont need to sit in defence with them agains 2/2. Pay Echo in case of bad draw to survive 1 more turn.

Damage to creature and its multipliers :
Flame Slash and other 1 cmc damage. Someone could say, that instant speed 3 damage is better. I didnt tested it. Needs to be tested. Use on boros in case of Furnace of Rath to deal 16 damage to enemy. Why not Curse of Bloodletting or Dictate of the Twin Gods? Test if yourself. I dunno lol. Fire Servant and Overblaze seemed good... There are some ways to deal 5 damage at 1 cmc with Lightning Axe, it seemed to me to be too special and vulnerable for opponents removals to exchange 3 cards with no effect on 1 card.

0-4 Rush of Vitality and 0-2 Raged Veins are special conditions. First can be used in real cards mtg to gain infinite life,and we have to click too much online. Sad. Veisn are good finishers at instant speed,forcing opponent to remove their own creatures or flicker them. So use it clever. Dont forget about Defector, losing control never been so fun.
1 Strionic Resonator is like a copy target 13 damage. But we dont need them too much and more than 1 in a deck.

Land are to be suggested by you, i present budget and effective way. No one stops you from gaining monored build. It is fun too nut lack of just 4 black cards to be even more fun than ever. Try to avoid using Lantern-Lit Graveyard, it is like a drug. I wold even better use "tapped 1 life gain" lands.

Some about sideboard- sometime we meey decks with special issues, like Tron, or monoblue, or artifacts or encahntents. Usualy they depend on one type of cards, so deal with them. Fortune thief is good when it has no removals, doll is for hexproof decks, nut dont put it unless realy needed. Reroute for planeswalkers is funny.

Its is very special and good deck, hope you to help me to improve it. Tags are crazy.

Deck Tags

  • Red
  • Black
  • Boros
  • Combo
  • Damage
  • Midrange
  • Control
  • Aggro

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

2004534

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Controlling BR

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