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As the name suggests... The creatures require lands to be useful.Just a casual modern format deck.
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Landfall creatures could be interesting in this build maybe. Are you happen to be sticking to a certain budget?
If i decide to build it irl i will likely have a budget. For now, its just something to mess around with on forge.
I've been playing landfall / land ramp in Standard since Origins and I think you could use a few more efficient land search cards. Here's a few of my favourites:Search for Tomorrow Harrow Explosive Vegetation Khalni Heart Expedition (which you're already using) Kodama's Reach / Cultivate (You're already using Kodama's Reach)
Thinking about how to get to 5+ lands asap, I realised that the Valakut decks use some of the fastest land acceleration cards. Just imagine this:T1- Land, Suspend Search for Tomorrow [1 land]T2- Land, Explore / Sakura-Tribe Elder (Sacrifice Elder after blocking or at the end of the opponent's turn.) [3 Lands]T3- Cast Search for Tomorrow, Land, Whatever gets a boost from 5+ lands [5 lands]
I like what you have going on here, but I could definitely make some suggestions if you want to make it competitive.The most important note is that Bountiful Harvest is a really bad card and you should definitely be able to find a better option. Try Toil to Renown if nothing else.Second, you'll want more ramp/land drop stuff. Azusa is great as a 2/3 of, and atarka's command is pretty strong because you have enough creatures for the buff to be good. Also, Koth and Xenagos are probably weak in this shell.