Servos

by magic4noobs on 26 January 2017

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (6)


Enchantments (2)

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Deck Description

Get Servos -> Win

How to Play

Ideal hand
turn 2 metallic mimic ( choose servo)
turn 3 servo exhibition, consulate dreadnought (could crew on defense if needed)
turn 4 Sram's Expertise, free cast Master Trinketeer
turn 5 angel of invention-> two servos

if master trinketeer is out + Cryptolith Rite use creatures to pump more servos that next turn you can use to pump more servos

Deck Tags

  • Standard
  • Servo
  • Token

Deck at a Glance

Social Stats

8
Likes

This deck has been viewed 2,581 times.

Mana Curve

Mana Symbol Occurrence

320003

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Servos

Not sure why you wouldn't include one or two Animation Module. With the Mimic naming Servos, you create a loop of creating 2/2 Servos much quicker than paying 3W for the Trinketeer.

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Posted 27 January 2017 at 05:50

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good suggestion, thanks!

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Posted 28 January 2017 at 04:19

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I agree, especially with Rite out they can tap for the additional mana. You might want to go down 1 Rite and up 1 Authority since multiple Rite's won't do anything.

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Posted 27 January 2017 at 18:02

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Even better. With the Rite, every 2/2 Servo taps for another 2/2 Servo, creating an infinite loop of 2/2s.

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Posted 28 January 2017 at 09:22

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summoning sickness stops the combo, but you get to double your servos

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Posted 01 February 2017 at 00:34

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Goblin Bushwhacker. Gives everything +1/+0 and haste until EOT ... Id cut the Augmenteers and the Dreadnoughts for a set of Bushwackers to better the chances of the combo going off. I'm actually interested in proxying the deck (with Bushwackers) to see if it'd work

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Posted 01 February 2017 at 12:38

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Goblin Bushwhacker, would make the deck not standard legal. If we're going modern there is definitely a lot better things the deck could do. Do try it out though.

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Posted 02 February 2017 at 01:18

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Reckless* Bushwhacker

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Posted 02 February 2017 at 02:36

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So talking to a friend, he pointed out that you'd have to find a way to give the 2/2s haste, otherwise they can't tap for the additional mana from the Rite. I apologize for not catching that before.

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Posted 28 January 2017 at 09:27

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It's still a good idea though. They will multiply on your next turn so you could still flood the board. You could even main board a few Intervention to protect them.

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Posted 30 January 2017 at 21:46

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Jack53 has deleted this comment.

Posted 31 January 2017 at 11:16

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splash blue for mechanized production?

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Posted 04 February 2017 at 02:30

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What about a selfless spirit or two to protect your servos in case of a board wipe?

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Posted 17 February 2017 at 20:54

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Sorry, didn't see sideboard, still, might be good to have a selfless spirit mainboard?

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Posted 17 February 2017 at 21:03

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hmm not a bad idea...

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Posted 21 February 2017 at 21:05

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