Modern Mardu Shadow Humans

by magicviking on 04 June 2017

Main Deck (60 cards)

Sideboard (16 cards)

Creatures (3)



Enchantments (2)

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Deck Description

Weenie decks often has a problem closing games. It can deal lots of damage early but then chokes up when there is a big critter on the other side.

Death's Shadow is a critter that is very good at closing games, so what if we build a synergistic weenie deck that happens to deal itself some damage along the way and add a set of Shadows to the mix?
(Note that Shadow is a closer in this deck and not the primary reason for playing the deck so don't be afraid to pull it for SB options that are straight up hosers. The rest of the deck can win just fine by itself when your SB targets the opponents main plan.)

How to Play

Playing Bob and the Abbot in a deck with 20+ one drops seems pretty good.
Having a tribal synergy that grows your critters seems pretty good.
Playing proactive spells in an aggressive deck seems pretty good.
Stuffing a sideboard full of some of the best hate cards seems pretty good.

With Bolt no longer being a dominant force in the format maybe this is the deck where the looter scooter fits in Modern? (Well, except against Burn and Jeskai tempo but you got SB options against them)

Deck Tags

  • Modern
  • Human
  • Death's Shadow
  • Mardu

Deck at a Glance

Social Stats

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This deck has been viewed 1,558 times.

Mana Curve

Mana Symbol Occurrence

8020150

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Mardu Shadow Humans

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