ManiacalManiac

38 Decks, 1,239 Comments, 367 Reputation

Youhoo2645, Do you/have you actually played Zombies in standard?
You're crazy if you think Mastery shouldn't be a 4 of. If it doesn't cause you to win the turn it enters by pumping your team it still really good value by putting 2 3/3 bodies into play for 5 mana.
If your board gets wrath'd in some way, Diregraf Colossus tends to be an amazing follow up since it usually enters with 3 or 4 counters then creates tokens to re stabilize.
Dark Salvation tends to be my favourite removal spell. Whenever I cast it, it builds my board at the same time. Having the ability to kill indestructible creatures is huge as well.
Liliana really isn't good in many match ups so it is a side board card. Same thing with Fatal Push, it's amazing but in standard it's not the same power house that it is in modern.

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Posted Tuesday at 21:35 in reply to #603270 on Mono-Black Zombies in Standard

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No not in Vintage, it's restricted to a one of. Many people play casual kitchen table magic following the vintage banned restricted list. My play group follows this allowing no proxies or sideboards.
It's also legal in EDH.

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Posted Sunday at 19:27 in reply to #603297 on The Blood Offering 2017

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Cut Mind Rot for Mesmeric Orb.

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Posted Sunday at 18:05 as a comment on Ashiok's Rolling Nightmare

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Who do you play with that actually lets you run 3x sol rings. lol

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Posted Sunday at 18:04 as a comment on The Blood Offering 2017

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I also disagree.
youhoo2645 short of tweaking 2 or 3 cards for no other reason then personal choice. This build is as tuned as it can be right now in the current standard meta. What would you suggest changing and why?

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Posted Sunday at 15:27 in reply to #603270 on Mono-Black Zombies in Standard

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This is section where you... Ya you. Share your thoughts and opinions of my deck. Good or bad let me hear what you think.
BTW I know I'm a horrible person for playing mill.

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Posted 10 July 2017 at 21:35 as a comment on San!ty M!ll

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Recurring Nightmare is banned. Also you have 2 copies of Burnished Hart

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Posted 08 July 2017 at 00:06 as a comment on Commander - Sheoldred

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Never to Return should be in the S/B as a 2 of maybe. It's really not good in modern. 4x Fatal Push would be much better IMHO. as well I think From Under the Floorboards should be a 2 of and add the missing 2 Gravecrawlers.

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Posted 25 June 2017 at 16:34 as a comment on Relentless Dead

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Why is the deck called Gruul cycle? Gruul is R/G. R/B is Rakdos.

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Posted 11 June 2017 at 10:30 as a comment on Rakdos cycle

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In all honesty Ember Swallower and the hammer are just bad cards. Hanweir Garrison would be better then the swallower since it works so well with Purphoros . Adding 2 more land would be a better idea then the hammer. Hanweir Battlement would be a good choice if you did choose to play the Garrison

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Posted 04 June 2017 at 23:29 as a comment on mono red devo

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Any thoughts on the inclusion of Venser, the Sojourner as well as Venser, Shaper Savant? They both seem to fit the general thyme of the deck. Also how much value are you really getting from Anointed Procession, it is a great card but I'm only seeing a total of 4 ways to produce tokens in the whole deck.

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Posted 03 May 2017 at 21:06 as a comment on Brago, King Flicker, EDH

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I know exactly why. They're gonna tell it's because it's so crucial to have access to 3 solid black for the first 3 turns. personally I think it makes for such great turn 4 plays that's it's worth the risk. Honestly when you start talking such small percentages of games it actual ends up effecting then You really shouldn't be running Blooming Marsh either, they should be Blood Crypts.

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Posted 23 April 2017 at 23:02 in reply to #599309 on My Zombies have Mono

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Currently testing it now. I did just that and removed 1 Ancient Grudge since my match up against Robots and Tron is already pretty solid IMO.

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Posted 23 April 2017 at 14:51 in reply to #599254 on R/G Ponza ;);)

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You can only play 4 Madblind Mountains in a deck. It's not a basic mountain. As well you have a very high mana curve for only 21 lands and 0 ramp, especially since you're running Smallpox and Raven's Crime.

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Posted 23 April 2017 at 14:15 as a comment on Burn in the hell

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Unless the situation of having it discarded arises or playing against burn Baloth is used primarily to block beast tokens or early attackers from aggro decks. Which I think Samut does a better job at. With the upside of giving Inferno Titan as I mentioned previously.

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Posted 23 April 2017 at 13:40 in reply to #599254 on R/G Ponza ;);)

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I think the Baloth could got to 1 of. more often then not I have access to 5 mana when I'm casting Baloth.

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Posted 23 April 2017 at 13:34 in reply to #599254 on R/G Ponza ;);)

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I really think you could benefit by playing 1 or 2 Nykthos Shrines. The only time I see it hurting you is when it's one of your only 2 opening lands.

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Posted 23 April 2017 at 13:28 as a comment on My Zombies have Mono

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After playing a bit of pre-release I'm actually really impressed with Samut, Voice of Dissent. While playing it I couldn't help thinking how it would interact in this build. Flash end of turn or during opp combat todeal with something smaller. Then giving my Inferno Titan haste the following turn seems really good. Any thoughts on this or am I just riding the "new card hype train"?

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Posted 23 April 2017 at 13:25 in reply to #599254 on R/G Ponza ;);)

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Thanks for your Insight and suggestions.

I have been feeling the inconsistency of the Bonfires you speak of. I agree that Mizzium Mortars is an excellent substitution for this. Admittedly I do love when it works tho so I think I'll play test 2 of each.

In regards to the Flamecaller I happen to have 1 on hand to test out, I think I'll put Beast Within to a 3 of for this.

Goblin Dark-Dwellers was never even on my radar, It could very well prove to be a winner here.

I always appreciate thoughtful and intelligent criticism. Thank you for. Noted on the Ponza comment.

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Posted 22 April 2017 at 00:29 in reply to #599254 on R/G Ponza ;);)

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I second this suggestion. I run a Pherexian Obliterator Fight deck. Arena is a decent option as a one of. If you're gonna run more then one I would consider another copy of Urborg since it does put you back a turn by not producing mana on it's own.
Pit Fight is another card I think you should room for.
I'm really not convinced Gift of Immortality is good. I feel like you're just gonna get two for one'd every time you try to cast it. I do agree it's very powerful if it resolves but I feel it's to great of a risk.

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Posted 21 April 2017 at 14:42 in reply to #599135 on DON'T TOUCH ME!

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