Myr me

by Milledwhatout on 18 January 2017

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Highly a Myr/artifact deck. I was playing around looking for combos for this and ran across Myr that would be helpful. I'm highly excited for the consistency and power behind this deck. Please leave me a comment and some ideas!

How to Play

Drop two lands and build mana creatures till you can start to cast artifacts. Once you have up to turn 4-5 you should have enough of the good creatures to play around. By turn 7 you should be able to play with your opponent. Drop Myr and play off the other. Don't play Spellbook without having indestructible on it. By the time you have your indestructible out you should be able to boost every creature on the field without fearing them dying.

Deck Tags

  • Myr
  • Artifact
  • Colorless
  • Myr
  • Artifact
  • Colorless
  • Combo
  • Aggro
  • Affinity

Deck at a Glance

Social Stats

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This deck has been viewed 1,141 times.

Mana Curve

Mana Symbol Occurrence

00000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Myr me

You should run some Myr Superions. Until you get out Darksteel Forge, you really can't defend yourself. Myr Superion would help you defend. You don't have any 1st turns, (but I think you know that) so maybe like a Myr Moonservant. You kinda want at leas tone thing to play in a deck that's considered Aggro.

1
Posted 28 January 2017 at 02:10

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I meant to say one instead of tone, and Moonvessel instead of Moonservant.

1
Posted 04 February 2017 at 05:58

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