Counter Party

by MrRyanTheDude on 28 June 2017

Main Deck (60 cards)

Sideboard (36 cards)

Sorceries (1)



Enchantments (4)

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Deck Description

This is a mono green variation of an evolve/proliferate deck I was tinkering with. I think the mono green gets a bit bigger, faster.

The original deck can be found here.
http://www.mtgvault.com/mrryanthedude/decks/evolveproliferate/

How to Play

First turn, get Hardened Scales out.

Second turn, the best bet is Bond Beetle. Put the +1/+1 counter onto itself, which gives you an additional counter through Hardened Scales.

From there, get keep pumping up your creatures until you get to Forgotten Ancient. Use Battle Growth and Burst of Strength to give it counters (additional counters through Scales), then when they're moved, they get an additional counter through Scales.

Gyre Sage provides a pretty intense mana ramp.

Insipiring Call for draw.

Sideboard cards can all be swapped out for Crowned Ceratok depending on which direction you feel like going.

Deck Tags

  • Proliferate
  • Mono Green
  • +1/+1 Counters

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

080044

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Counter Party

Young Wolf and Strangleroot Geist are both quite aggressive creatures with Undying.
Narnam Renegade and Greenwheel Liberator both get +1/+1 counters because of Revolt.
Servant of the Scale enters with a +1/+1 counter and gives all its +1/+1 counters to another creature when it dies.
Skarrgan Pit-Skulk has Bloodthirst 1 and can't be blocked by creatures smaller than it.
Avatar of the Resolute enters with a +1/+1 counter for each other creature you control with a +1/+1 counter on it.
Bramblewood Paragon gives trample to all your creatures with +1/+1 counters on them.
Longtusk Cub grows when you spend energy on it, and it gives you energy to do just that.
Scavenging Ooze hates on graveyards and gets +1/+1 counters in the process. Good sideboard option.
Champion of Lambholt gets a +1/+1 counter for each creature entering after it and makes it difficult for your creatures to be blocked.
Managorger Hydra gets a +1/+1 counter whenever a player plays a spell.
Predator Ooze gets bigger whenever it attacks and when a creature it dealt damage to dies.
Spike Feeder has a fun little combo with Hardened Scales where you can effectively pay {2} to put a +1/+1 counter on it.

Mutant's Prey is a nice instant speed "removal" spell. Prey Upon is the best sorcery version, closely followed by Savage Punch because of the Ferocious bonus.
Warriors' Lesson is a decent draw spell.
Squall Line other Hurricane are good for getting those last few points of damage through.

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Posted 29 June 2017 at 11:13

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