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Ramp for creatures, gain life at the same time via ETB effects, swing hard; fairly simple strategy here. I've got 101 cards right now and a huge maybeboard (the listed sideboard) of cards that I really like. Help me choose what to get rid of or other things to add! Probably limiting myself to $2-3 per card at most, though would prefer more budget ideas. Thanks in advance!Other notes: I really like cards that do multiple things. I'm trying to get rid of single-use cards and creature cards that are only good standalone and don't do anything for the team. In other words, I'm trying to up the synergy here for more consistent play in a casual meta (anywhere from 2-4 players at a time, definitely fluctuates).
A classic MTG strategy:1. Ramp via creatures and land searches2. Plop down creatures and tokens for lifegain (Trostani's play depends on board state tbh)3. Swing with all the creatures and tokens. Alternatively, win via lifegain and then Aeutherflux Reservoir, Felidar Sovereign, Phyrexian Processor, etc.
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NOTE: Set by owner when deck was made.