Zurgo Allies EDH

by phylacterylord on 08 February 2016

Main Deck (100 cards)

Sideboard (0 cards)

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Deck Description

This Idea just came to me after I got a few booster packs from Return to Zendikar packs and I got a bunch of allies. I didn't have enough to make a 60-card deck so I went through what I had to make an EDH deck for Zurgo, but with Allies with powerful abilities that I could work off of.

How to Play

I had the idea of just pound away with creatures. Get Zurgo as soon as you can, and let him lead your horde. Use the removal to take away larger threats that you can't simply overpower with sheer numbers.

Holding onto Crux of Fate and Rally the Ancestors until you have Cyclops of Eternal Fury on the field is a good idea. Use the Crux, then when all the non-dragon creatures are dead, Rally your Ancestors to return all your creatures to the field, with Haste from Cyclops, and attack your opponent without any resistance from creatures.

Deck Tags

  • Zurgo EDH
  • Commander
  • rwb
  • Budget

Deck at a Glance

Social Stats

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This deck has been viewed 1,401 times.

Mana Curve

Mana Symbol Occurrence

30037320

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Zurgo Allies EDH

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