G/R Ponza

by pitdroid3 on 09 September 2017

Main Deck (60 cards)

Sideboard (15 cards)


Artifacts (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I started with the version that "Strictly Better MTG" put up on his Youtube channel and tweaked it. I wasn't crazy about "Bonfire of the Damned" or "Beast Within". I added the "Acidic Slime" and "Molten Rain" and some other minor changes that escape my memory just now. I also scrapped the sideboard almost entirely I think and put in stuff I was itching to try or more specific to my local metagame.

How to Play

As I mentioned above, check out "Strictly Better Mtg" on Youtube for his video, it's a great introduction on how to play it. The gist of it is to quickly ramp up your mana while blowing up your opponents lands to either widen the power gap or shut them out entirely. You don't need to have a perfect hand, just a decent one to get a really fantastic advantage really quick. If you want it a little cheaper, you can play without the "Blood Moon"s and just use more blow-up-land cards, just don't skimp on the "Utopia Spawl"s and the land base as much as you can.

Deck Tags

  • Land Destruction
  • Modern
  • ponza
  • Gruul

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0003027

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for G/R Ponza

I made several changes to the sideboard: Added two copies of "Thundermaw Hellkite" because I see a lot of people using "Lingering Souls" at my store. "Peak Eruption" to go in against players using red mana, for when "Blood Moon" would be less than effective. "Sowing Salt" to make Tron players more miserable.

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Posted 15 October 2017 at 02:12

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Updates (for my own records and musings): Lingering souls turned out to not be such a big deal in the long run. "Peak Eruption" was a waste of time. "Sowing Salt" unnecessary once I got better at making Tron players cry.

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Posted 22 June 2019 at 23:32

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I have made a bunch of changes to the deck lately, first was dropping "Blood Moon" to 3 copies and cutting a bunch of the more fanciful (read: dickish) sideboard cards. I listened to a friend and added "Tireless Tracker" and the card advantage and added threat has been a great help. Increasing the number of "Molten Rain" is something I haven't regretted as there are so many non-basic lands floating around the meta that has a lot of value. The sideboard has been totally overhauled. One "Blood Moon" went in there, but I never seem to find a situation where I need to add it back in, same for the "Lightning Bolts", so those are getting cut as soon as the stuff I ordered in the mail comes in (x2 "Platinum Emperion" to go along with "Madcap Experimenet"). "Thrun" goes in against Grixis Control decks. We have an Affinity player now, so in goes "Pyroclasm", "By Force" and "Anger of the Gods"...so wish me luck on that one. Next step is adding in the "Madcap Experiment" and "Platinum Emperion" combo, which hopefully I can ramp into on turn 2 and then make the Storm player cry.

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Posted 29 December 2017 at 20:47

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Updates (for my own records and musings): Hoo-boy...there's a lot in this one. First, never cut "Blood Moons" for any reason, don't even shorten it. Turn two Moon, makes them swoon I say. It never felt good leaving one in the sideboard, and only having three in the deck felt even worse. The odd game against someone who only needs red mana is worth taking in stride as I am much better equipped against literally everyone else the rest of the time. My friend was right about the "Tireless Tracker" as those have remained in the deck after many other changes. The card advantage, the power, the threat of it sitting there, all of it, yes. Two "Lightning Bolts" in the main, because you never know. The "Madcap Experiment"/"Platinum Emperium" combo is something I toy with once in a while still, but only as a fun side-venture. It definitely worsks, but the loss of so many side-board slots hurts for serious play. I still debate using "Thrun, the Last Troll" or "Angry Kermit" as I call him. He's a pain the ass for my opponent, and for me when I try to figure out where to slot him in the deck. The anti-Affinity plan ("Pyroclasm", "By Force" and "Anger of the Gods") did in fact work. Lost game one as I expected, but the sideboard saw me through it. It's been refined since then for that matchup. "Creeping Corrosion" went in, and was later replaced by "Fracturing Gust". "Pyroclasm" got dropped for "Hornet Queen" and a "Bonfire of the Damned".

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Posted 22 June 2019 at 23:42

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More changes, been a while since I updated so I am sure I have missed a few iterations of this;

Primal Command in the mainboard is a lot of fun, lifegain/grave-hate/finding that Inferno Titan to close out the game/and almost-anything removal all in one package. Still gets rid of lands too, keeps the land-destruction ratio high. The grave-hate is nothing to sneeze at, especially when playing Grixis Control or grave-centric decks. I have had loads of games where I can't draw the big finishers despite having my opponent at my total mercy, so searching for a big creature helps a lot.

Mainboard "Banefire" for those matchups where you are sitting in front of an "Ensnaring Bridge" quietly building up mana, or struggling against a control player.

The sideboard is something I have changed a little bit or a totally many times;

Trinisphere for the Delver decks, Mardu Pyromancers, all low-cost stuff. Keep them at two lands (or less if things are going groovy) and your boot is firmly on their neck for a change. Kitchen Finks for more life-gain and anti-aggro strategy along with the sweepers. Thrun for the control players. Fracturing Gust and Creeping Corrosion for Affinity/Lantern Control/anything with tons of artifacts. Lightning Bolts for Affinity/Aggro/Infect.

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Posted 30 August 2018 at 21:30

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Update (for my own records and musings): "Primal Command" continues to be awesome, two in the main always. "Banefire" came and went and was replaced again by "Lightning Bolt". Guess I just got better at blowing up lands before control players could get me like that. Sideboard against Lantern Control got better too and now I have "Pillage" mainboarded so the next time should be pretty funny. "Trinisphere" continues to be a stone-cold bitch when working properly. Can't believe it took me so long to get them, worth the price-tag. "Kitchen Finks" came out, and just now went back in. "Thrun, the Last Troll"...agh..someday I'll find room for him again. "Creeping Corrosion" got dropped entirely as I became more comfortable with the mana cost of "Fracturing Gust". The life-gain tipped in it's favor.

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Posted 22 June 2019 at 23:46

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New additions:

"Pillage" replacing "Molten Rain" in the mainboard, all four copies. Testing these out, not 100% sure yet about them. The two extra damage from Molten rarely seemed to be a deciding factor. If I have my opponent down on lands, then speeding up the game by 2 is inconsequential. On the other hand, having a mainboard answer to any artifact as well has my attention. I used to love running "Acidic Slime" in the main. Maybe I have a slim chance of beating something like Affinity or Lantern Control in game one now?

Two copies of "Collector Ouphe" in the side against those pesky artifact decks that don't need a lot of mana. Also hoping to use against aggro decks that don't need more than a land or two anyway. In that scenario, lose some land-destruction cards for two more bodies to push in front of oncoming traffic. "Kitchen Finks" joins him as the deck leans towards Ouphe-tribal, for more life-gain. Used to run "Thragtusk", but have gone back on forth with the ease of casting a lower CMC card versus power.

Also took the time to change the artwork on a bunch of cards. Freshen up the deck with a new coat of paint, so to speak. Theros forests for the fiery glow. Modern-formatted cards wherever possible (excepting Stone Rain and Pillage, because I prefer the artwork on those specific versions). From-the-Vault versions of "Fracturing Gust" unfortunately ($$) because the only other printing is the older border style. Can't figure out how to make the single mountain the one I want (also from C17, but the Kev Walker art because it's an erupting volcano).

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Posted 22 June 2019 at 23:29

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Update: Purely theoretical at this point, but I took the "Beast Withins" out and replaced them with "Magmatic Sinkholes". Not sure if it will stick, but we'll see. Took "Stormbreath Dragon" out and replaced it with "Glorybringer". I have been looking to replace Stormbreath for a little while. Never a bad card, but I was looking for something new. I have needed more spot removal too, and I don't lose the power or haste. I love my "Primal Commands", so it hurt to move one to the sideboard, but I needed the room for a Chandra. Hopefully the Chandra will provide the extra card-draw and removal that I need.

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Posted 28 August 2019 at 02:36

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