A method of madness

by Quasimofo on 16 September 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


Artifacts (6)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A MBC frame designed to maximize the amount of mana denial possible. If this deck does what it is meant to do, the opponent will feel as though only I am playing the game.

Deck Tags

  • Pox
  • Stax
  • Control
  • MBC

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,386 times.

Mana Curve

Mana Symbol Occurrence

003900

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for A method of madness

I did something similar like this, but I don´t have as much experience with Stax Pox, as surewhynot says you have. I´m trying to keep mine just a bit budget friendly, if you could call it that.
Since you have Undiscovered P and Mox Diamond´s have you considered splashing? And if so, which color would you choose?

Please take a look at mine, hope you can enlighten me a bit on the Stax Pox subject. =)

http://www.mtgvault.com/blckfirphoenx/decks/stax-pox/

1
Posted 16 September 2013 at 16:30

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I have not considered splashing, but if I were to splash, the two colors I would lean towards are White and Blue. Both colors offer their own tricks to further invoke that lockdown that is desired, but more in the scope of Prison than mana denial. The way Pox and Stax decks work, and by extension hybrids of the two, is that they make it impossible for the opponent to play the game. The opponent will have next to nothing in his hand, and what he does have will be unplayable, or if it can be played, will have no impact on the game whatsoever. They are crushing decks to play against. By introducing a new color to the mix, you remove an element of that mana denial, and instead introduce lockdown and preventative or REactive aspects. This is fine for building a Prison deck, like I mentioned earlier, but not so for a Pox or Stax design. All that aside, the real use of Undiscovered Paradise is that it can be looped with Crucible of Worlds and Raven's Crime.

Excuse the wall of text but I am indeed passionate about the subject and I would appoint myself to be somewhat of an expert on it as well. SWN pointed you in the right direction.

Now, on the subject of reducing the budget. If you take a look at my list here, a simple way to cut out roughly half the deck's cost is to remove the two copies of The Tabernacle at Pendrell Vale. It's a lovely and powerful land, but its price is staggering, and that's nothing to say of its inherent difficulty to track down (It took me five years to get my second one). That is about all I can offer in the way of budget cuts, sorry. I will take a peek at your deck in due time.

4
Posted 17 September 2013 at 04:59

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<____________________<

I told you he knew his stuff.

3
Posted 17 September 2013 at 18:02

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Thank you Quasi, for the enriched answer =D I get what you mean by removing the splash color, I definitely got some Things to ponder - Tabernacle is nothing short of mindblowing, but so is the Price, sadly. I can´t Count the number of times, I would´ve liked to borrow a DeLorean for past Investments...

Damn right, Sure - Quasi´s the man \m/

2
Posted 18 September 2013 at 16:53

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How most people feel playing this deck:

http://cdn.crushable.com/files/2012/08/mal-what.gif

4
Posted 28 September 2013 at 20:50

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The first thing I notice is that you're two copies of Lake of the Dead. And I usually approve of this more than Cabal Coffers at two, but I often find that in Pox having one of each to be optimal. This would allow you to replace it with Buried Ruin, which is in my opinion quite underrated, and this would allow recursion of artifacts.
A simple idea, but if your only option is to discard an Orb or Smokestack for an early Smallpox, it can bring you back the game.

I also think that it can be agreed that Blood Artist was the inevitable evolution for not only the deck, but Vampires as a tribe. It removed the nasty requirement of paying to activate Kalastria Highborn of the Zendikar era Vampires, and makes them much more approachable overall in my opinion just off of that increase mana efficiency.

The real problem I find with this deck is that the landbase isn't aggressive enough though. You run three copies of Urborg, Tomb of Yawgmoth, and the playset of Moxxen, you don't need ten Swamps. If you want to keep the count at twenty-five I'd suggest trimming Swamps down to eight, and upping Rishadan Port to the full allotment. But if you want my honest suggestion it would be
-5 Swamp
-1 Lake of the Dead
-0/1 Tabernacle(preference really, I can very well understand the merits of playing two)
+1 Buried Ruin
+2 Rishadan Port
+2 Entomb
+0/1 Ensnaring Bridge

3
Posted 17 October 2013 at 18:17

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I appreciate your input, especially because it was mainly the landbase I was hoping to get a second opinion about. I also like the idea of Entomb...though I'm unsure if I want two or one, or just to keep it as an interesting idea. Hmmm, I have some finagling to do.

///edit: There we are. If you wouldn't mind, tell me what you think of the changes.

2
Posted 17 October 2013 at 21:36

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I fully support the use of two Entombs, it rounds the deck off in a nice way. But I can't help but feel like you're playing too much ramp, and not enough denial built into the landbase. /Especially/ since you're playing Entomb.

3
Posted 18 October 2013 at 02:13

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I have to disagree. I've played against this thing, both before and after these updates, and the ramp allows him to continue to pound me into the ground while WinterVoid forces me to sit on my balls -___-

It's just the right mix of Ports, Tabernacles, and Wastelands to tell me "Hell no" alongside enough ramp for him to say "Oh, by the way, I can still play the game."

Entomb though has already become a headache for me, so damn you for that suggestion! *shakes fist* =P

2
Posted 18 October 2013 at 04:33

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In addition, I have just uploaded the deck's mighty sideboard, something I am rather proud of. I believe it contains answers to your concerns. And yes, thank you most dearly for the suggestion of Entomb. It has been quite the boon to my deck.

3
Posted 18 October 2013 at 04:44

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Fair enough, I guess it's just one of those areas that I have my usual oddball luck with.
And I do believe your SB quite thoroughly answers my concerns, but I must admit that Blind Obedience (while a logical call I do believe) amuses me a little bit. It's useful to the point that it makes you willing to dilute such a magnificent MBC, and nobody can contend it.

Also, I'm quite glad you're enjoying Entomb, and that you aren't Sure
http://www.myfacewhen.net/view/1034-ash-is-king

2
Posted 18 October 2013 at 15:46

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Noob~ish question. Isn´t Tangle Wire a good and useable control element in Pox?

2
Posted 19 October 2013 at 13:32

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It is indeed, but its a choice you have to lean heavily into.

1
Posted 19 October 2013 at 14:05

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Enlighten me, please, kind sire =)

1
Posted 19 October 2013 at 14:43

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Well WinterVoid for instance has it easy when wanting to use Tangle Wire, it has twelve cards it can tap without even beginning to notice, but those more like what EthanLewis used would keel over from Tangle Wire almost as much as your enemy would.
The ideas employed in Pox is that every terrible thing you do is equal, but you capitalize on them as much as your opponents fail. The archetype could easily have been called Animal Farm; "All animals are equal, but some animals are more equal than others".

4
Posted 19 October 2013 at 21:06

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