RisenDeep

84 Decks, 172 Comments, 31 Reputation

Isnt this deck missing Metallic Mimic just to be beatdown?

0
Posted 22 hours ago as a comment on Merfolk Dork Beatdown

Permalink

Let me tell you from the past times of Merfolk Mill, that you cant play Grimoire Thief without Springleaf Drum. The benefits are that you could instant tap Thief as it enters play to gain one mana of any color and it instantly removes four cards from your opponents library. Grimoire Thief and Drowner of Secrets is an unbeatable combo in this cases, Merrow Commerce and Surgespanner make this perfect. Just in proposal ;)

1
Posted 22 hours ago as a comment on mill

Permalink

Yeah Nissa has some advantages over Kumena and I think Seeflor Oracle can replace its second ability because you are interested in going aggro than keeping 3 fish ready to spin for a card. Nissa can also act as Aether Vial replacement.

I dont know about Mist-Cloaked Herald while Kumena's Speaker may be abetter choice and a third Merfolk Branchwalker could also fit into it

1
Posted Friday at 08:35 as a comment on Merfolk Standard

Permalink

I would replace Jadelight Ranger for Merfolk Branchwalker because its a turn 2 player while Ranger goes turn 3 first. The difference is a (G) more for possibly one more counter that is irrelevant while you play Deeproot Elite.

While playing Deeproot Waters, I would replace one Kopala for one Kumena so could use your tokens to fast access the second and thrid ability what makes Jadelight Ranger also obsolete for this deck

1
Posted 17 January 2018 at 07:51 as a comment on Standard Merfolk

Permalink

+1 But I think you could need some more lands

0
Posted 11 January 2018 at 07:46 as a comment on Hooting Assault

Permalink

Why not go for Phyrexian Dreadnought?
Phyrexian Dreadnought is 12/12 and could immediatly hit your opponent with haste and a fling in the back hand. I used to utilize Reckless Charge here because it also gives a power boost and could be flashbacked. Then you could Fling it for 15 or get an extra turn with Final Fortune and attack next turn for 12 again

0
Posted 10 January 2018 at 12:56 as a comment on 1st Turn win FLING!!!

Permalink

What I have had a long time ago was with Blinkmoth Well to tap the artifact. Using Blinkmoth Well on Storage Matrix helps you to play as normal while opponent(s) are still tapped out.

I have also found Nissa, Worldwaker as her second ability untaps up to four Forest.
I have also found Prophet of Kruphix that untaps your lands and creatures

0
Posted 04 January 2018 at 20:49 in reply to #610331 on Modern stasis Idea

Permalink

What I have found so far is a combination of two creatures: Hokori, Dust Drinker that prevents lands from being untapped and Marble Titan that prevents creatures with power 3 or greater from being untapped so a combination of both utilizing Storage Matrix should fit what you try to achieve

1
Posted 04 January 2018 at 08:13 as a comment on Modern stasis Idea

Permalink

I dont know if Merfolk Mistbinder should/will replace Phantasmal Image or any of the other slots that are for Kira/Kopala. Boost is not anything.

In my opinion the green hype is a bit over charged

0
Posted 04 January 2018 at 08:04 as a comment on ?MERFOLK : T R O P I C A L?

Permalink

It dosent, you will still suffer all the damage and potentially fall down when your angel gets Disenchant(ed), Naturaliz(ed) or whatever

0
Posted 02 January 2018 at 12:38 in reply to #610273 on Modern Madcap Combo

Permalink

If you want to play a Bolas Tribal then you should cut all the single cards and put more copies of well choosen cards instead. I made a Bolas Tribal some time ago

http://www.mtgvault.com/risendeep/decks/bolas-tribal/

Gem of Becoming is one of the key cards that fetches your deck for a basic land of each type. A 2 or 3 drop helps drawing lands from your deck and reduces the ammount of lands your draw normally on each of your turns to benefit other cards.

Obelisk of Grixis fits well into Bolas color identity and is worth a 2 or 3 drop.

Slave of Bolas is a good card that not only captures a creature from your opponent but also forces it to be sacrificed when you are done.

Diabolic Tutor could be a 1 or 2 drop, it is ok to play it.

I also picked Vulshok Refugee as it has protection from red. Most played removal spells are red so it stays alive on the board and cant be affected by red damage like when playing a Pyroclasm board whipe.

Pyramid of the Pantheon (a card I advice very often for budget play) is a good mana pushing card even if it needs to be powered first. As bolas is a very mana costly card, you could use your early turns to power the Pyramid.

Anything else is up to you then.

0
Posted 02 January 2018 at 12:32 as a comment on Nicol Bolas

Permalink

"plus you don't take damage from Madcap after that" is partially wrong because Platinum Angel says "You dont lose the game" so your life total can still go beyond zero

0
Posted 02 January 2018 at 08:05 as a comment on Modern Madcap Combo

Permalink

I'm missing Empress Galina because she is the most powerfull Merfolk legend for a tribal EDH

1
Posted 31 December 2017 at 21:30 as a comment on Merfolk EDH

Permalink

@KaianSBT

In fact you will tend to play Splinter to make the job of Echoing Ruin instead of waste your 8 artifacts to destroy the copies on the board so maybe its a 1 drop but i cut it completely for the favor of Splinter, Ancient Grudge, Glissa and other cards.

Ingot chewer has no real beneift. Sure you could cast it but you shouldnt at turn 5 need to cast it. Instead your opponents should have quit the game for having there entire mana base or key cards removed

0
Posted 19 December 2017 at 10:50 in reply to #609825 on Land Shaper

Permalink

Silvergill Adept is way better than Elvish Visionary in this kind of tribal deck and it will be reprinted in the upcomming Ixalan expansion

0
Posted 18 December 2017 at 07:31 as a comment on merfolk

Permalink

Echoing Ruin is a bad option on the second view because it says "and each other Artifact with the same name" so it isnt a real option because the other cards are mostly not artifacts and wouldnt be effected by it.

The best option could be Ancient Grudge because for flashback

0
Posted 16 December 2017 at 19:00 in reply to #609825 on Land Shaper

Permalink

I have also thought about Disrupting Shoal as a 2 drop

0
Posted 15 December 2017 at 07:46 in reply to #609805 on Blue End

Permalink

As Foretold is predestinated to cast Lotus Bloom and other suspend only spells. Lotus Bloom as mana boost is great but one could also focus on Paradox Haze to increase the counter count for casting high-level spells like in Omniscience decks as second win-con

0
Posted 14 December 2017 at 23:41 in reply to #609777 on Blue End

Permalink

And yes, I know this is different for Panic Spellbomb because it says "When Panic Spellbomb is put into a graveyard from the battlefield, you may pay {R}. If you do, draw a card" but thats the only option you have. Both Traveler's Amulet and Æther Spellbomb require explicitely to be self sacrificed to activate the abilties

1
Posted 12 December 2017 at 08:11 as a comment on Izzet Ensoul

Permalink

You know you can not double sacrifice a permanent due to a cost and to its ability?

From the rules:

117.10. Each payment of a cost applies to only one spell, ability, or effect. For example, a player can't sacrifice just one creature to activate the activated abilities of two permanents that each require sacrificing a creature as a cost. Also, the resolution of a spell or ability doesn't pay another spell or ability's cost, even if part of its effect is doing the same thing the other cost asks for.

1
Posted 12 December 2017 at 08:08 as a comment on Izzet Ensoul

Permalink

1-20 of 159 items

1 2 3 4 5 6 7 8 Last