Grixis Control (KLD Standard)

by Schalk on 21 December 2016

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

This is my second version of Grixis Control, a mix between my first ever grixis control deck in standard and the deck that won PT Honolulu, as well as a couple other decks for suggections. Suggestions are welcome and encouraged,I'm always looking for new suggections or comments to make the deck better. Deck is meant to be competitve and I'm not too worried about expense on it.

How to Play

Counterspells:
Void Shatter- solid counter, like that it exiles
Rev. Rebuff- very good early game, but losses value as game goes on.
Negate- good against other counterspells, or opponents threats (Such as Aetherworks or Planeswalkers, etc...)

Removal:
Harnessed Lightning- hits good amount of creatures in Format
Unlicensed Disintegration- good removal for cretaures, added damage if a gearhulk is out.
Essense Extraction- kills a decent amount of creatures and gains life
Ruinous path- slower, but hits Planeswalkers
Radiant Flames- good sweeper, hits a lot of creatures

Card Draw:
Anticipate- good early game or when looking for threats
Glimmer of Genius- good way to filter cards with the scry, added energy for harnessed lightning.
Painful Truths- digs deeper than glimmer

Creatures:
Noxious Gearhulk- removes a creature, gains life, and is a threat
Thing in the Ice- bounces other creatures, big threat
Torrential Gearhulk- big threat and rebuys a spell

Other:
Jace- filters through cards, emblem is a game winner
Ob Nixilis- Draws Cards, destroys creatures, emblem can also win games

Deck Tags

  • Grixis
  • Control
  • Standard
  • Competitive

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0261480

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Grixis Control (KLD Standard)

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