Human Boros (standard)

by Sunblast'em on 30 May 2012

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (5)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Front page achieved in: 06-09-2012
Really fast boros deck.

Deck Combos:
Silverblade paladin + Curse of stalked prey.
Champion + Gather the townsfolk or Thatcher Revolt
Kruin Striker + Gather the townsfolk or Thatcher Revolt
Goldnight Commander + Gather the townsfolk or Thatcher Revolt
Grim Lavamancer + Evolving wilds or Selfless Cathar

if you run out of fuel play Reforge the soul to bring more guests to the party.

Deck Tags

  • Weenie

Deck at a Glance

Social Stats

19
Likes

This deck has been viewed 26,660 times.

Mana Curve

Mana Symbol Occurrence

2400160

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Human Boros (standard)

this seems like a fun deck to run at fnms.

0
Posted 30 May 2012 at 19:17

Permalink

Thank you still on the process of building it, I will test it next week on fnms and post the results

0
Posted 30 May 2012 at 19:21

Permalink

Deadhandlord7777 has deleted this comment.

Posted 01 June 2012 at 23:42

Permalink

Thank you but I am trying to keep it standard (so bad because skyknight rules -_-' )

0
Posted 02 June 2012 at 01:14

Permalink

Very nice, I did see the combo of the Unruly Mob and Thatcher Revolt, but haven't used it in a deck yet. I do suggest running Riot Ringleaders though. Their bonuses to all of your humans may be just enough to toss the deck over the edge. Maybe replace some fiend hunters or Selfless Cathars.

0
Posted 02 June 2012 at 03:47

Permalink

Yeah Riot ringleader is cool, but Accorder paladin is faster almost same effect. Definitely Ringleader will be his replacement when he phase out.

0
Posted 02 June 2012 at 06:04

Permalink

ok its fun but get the right colors on first turn seems to be a problem so you could run the scars double lands

0
Posted 02 June 2012 at 17:57

Permalink

totally agree, bad thing is that there was no W/R land in scars :S, I believe in the new ravnica block we will see more of those lands and do the change on the meantime I am adding evolving wilds as a temporary fix.

0
Posted 02 June 2012 at 18:51

Permalink

hmmm i like the temporary fix but am saddened by the lack of scars lands

0
Posted 03 June 2012 at 21:26

Permalink

silverblade paladin would be so good for this deck.
t1-champ t2-townsfolk t3-silverblade, and your champ is now 4/4 dbl strike! swing for lethal turn 4!

0
Posted 02 June 2012 at 18:16

Permalink

It's true even if I get t1-Elite Vanguard instead of champ its a turn 5 kill with silverblade, totally adding him to main deck and moving FH to sb.

0
Posted 02 June 2012 at 18:57

Permalink

This.... is ...... awsome dude. I knew thatcher revolt was going to be used like this and bam, here it is. Its so powerful with goldknight and champ of parish its gotta be fun at fnm. the only thing i can think of is maybe a singleton of slayers stronghold for tech purposes plus if you need to you just side it out of the main deck, sweet build dude:)

Btw if you get a moment i am looking for notes on this deck
http://www.mtgvault.com/ViewDeck.aspx?DeckID=330213
Thankyou

0
Posted 04 June 2012 at 00:30

Permalink

This is brutal and fantastic. Have you considered running Doomed Traveler instead of Elite Vanguard? Smaller front end, but you get a flier when it dies. It can potentially feed your Mob twice, or give you a flier to block something with, or sneak damage over the top. Other than that I have no good suggestions, this deck seems pretty tight. Please take a look at what I'm currently running (Mono W, Humans and Angels) and let me know what you think: http://www.mtgvault.com/ViewDeck.aspx?DeckID=344648

0
Posted 05 June 2012 at 18:50

Permalink

Doomed traveler is really good because it gives you card advantage, the thing is that I am aiming to kill ASAP as soon as the duel starts so Elite Vanguard its better for that. However on decks running with a lof of bonfires, DoJ and stuff like that might be better so I am adding it to sb.

0
Posted 06 June 2012 at 17:02

Permalink

Have you tried Slayers Stronghold? I found it very formidable when playing against a boros deck.

0
Posted 06 June 2012 at 05:33

Permalink

About Slayer's Stronghold, guys idk if this land is really going to be good for this deck since it requires to tap 3 lands to pump to +2/+0 a single creature... with 3 land tapping I can cast a champ and gather the townsfolk or some of the other bad ass creatures,
And going for a land buff I rather have Contested warzone anytime over Slayer's Stronghold.

0
Posted 06 June 2012 at 17:09

Permalink

I am adding Grim Lavamancer instead of Pillar of flames since I am running the 4 evolving wilds.

0
Posted 06 June 2012 at 17:44

Permalink

Good change! Grim Lavamancer is an awesome card, and one I think a lot of people overlook. Since his ability is instant speed he's a real pain in the ass and potentially squeezes out a lot of value. Thanks for your comments on my deck. I added those Abolishers (managed to trade for some, finally), and even changed the name since I ended up pulling most of the angels out. I'm looking at where I can put in Curse of Exhaustion now. Thanks again!

1
Posted 06 June 2012 at 18:03

Permalink

I'd really like to play test my deck against this deck, it looks like it'd be a fun match.

0
Posted 06 June 2012 at 18:06

Permalink

After playtesting a little bit, Unruly mob wasn't aggressive enough So I am adding Curse of stalked prey to see how it goes with it.

0
Posted 07 June 2012 at 03:31

Permalink

Brutal. Curse of Stalked prey is a pain in the butt to play against with even one weenie on the board.

0
Posted 07 June 2012 at 20:00

Permalink

Miltoc has deleted this comment.

Posted 09 June 2012 at 07:59

Permalink

its a good deck but the land problem is bad so wait till the new ravnica block comes out so the deck wont have trouble other than that i really like the deck

if u got time can u comment on my deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=347878

0
Posted 09 June 2012 at 09:32

Permalink

Thank you... I know the lands :S its not hellish bad right now but def I am waiting for the return of Ravnica.

0
Posted 09 June 2012 at 18:19

Permalink

intangible virtue would improve this deck greatly

0
Posted 09 June 2012 at 13:12

Permalink

I have 24 creatures that by their own wont get any benefit from IV, stalked prey on the other hand have proved to be useful.

0
Posted 09 June 2012 at 18:21

Permalink

heres my 2 cents:

first drops:curse of stalked pray (its pretty bad), also drop reforge the soul (no need for a wheel of fortune in this deck) goldnight commander (bad value for its cmc) selfless cathar (not good)

add: here are some possible cards to add: grand abolisher, mirran crusader, burn spells (pillar of flame, brimstone volley) fiend hunter, oblivion ring, angelic destiny, and hellrider is even possible. also consider oblivion rings and going up to 4 silverblades.

0
Posted 09 June 2012 at 16:24

Permalink

Thank you Natzito, the thing is that this is an aggro/weenie deck and the cards you mention to take out have proven(last fnms) to be really fast and game wining.
FH, O-Ring are on SB also Bonfire.
Angelic Destiny its good if you have a 1 creature strategy, example a Geist of Saint Traft so I can't really get any value fron it here I prefer GC as a 4 drop since I attack in squadron of creatures not singletons.

0
Posted 09 June 2012 at 18:28

Permalink

with the amount of humans you have, kessig malcontents would be a good addition. that with cloudshift. i have a similar deck here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=345606

0
Posted 09 June 2012 at 17:00

Permalink

Def Kessig is good but I find Selfless Cathar more versatile because +1/+1 to all its 1 damage per human if they let them pass, or you can use it to save your other creatures from burn spells and also feeds Grimmy for his reusable shocks.

0
Posted 09 June 2012 at 18:31

Permalink

I drafted a similar deck accept I splashed green with champion of the lambholt because that becomes ridiculous with thatcher and everything else because it gets big and makes everything else unblockable. So I was thinking maybe have champion and like avacyn's pilgrim and some other green spells which could be cool, just an idea.

0
Posted 09 June 2012 at 17:42

Permalink

Those are cool cards, but I am trying to keep it boros lol.

0
Posted 09 June 2012 at 18:34

Permalink

glancyb has deleted this comment.

Posted 09 June 2012 at 17:56

Permalink

as far as boros goes, i'd drop the vanguard for reckless waif, they count as a human on play, but are really stupid early game if they flip, and turn rather leathal, i would also suggest dropping one reckless cathar and one kruin striker for 2 kessig malcontents, that way you have your more versitile cards, and you still get the bomb effect from kessig
next, curse of stalked prey? ax it for 2 more silverblades and another accorder's paladin, you should be playing fast enough aggro to want a better 2 drop anyway
i also feel that evolving wilds is not aggro enough for this deck, add two more of each basic instead, the only card that takes more than one mana symbol is silverblade (unless you hardcast reforge) and you have the caverns and clifftops, you really don't need the searchland

0
Posted 09 June 2012 at 19:37

Permalink

1.Reckless Waif, against control is good but against fast aggro decks(what is sadly played the most right now) you get stuck with a 1/1 that never transforms and have no effects... still I will try it instead of the Vanguard next fnms and let you know.
2.Kessig vs Selfless Cathar, well the thing is the way I see it both get to do the same amount of damage because Selfless can enter earlier start dealing damage and then be sac to do +1/+1 to all your buddys... if they go unblocked is technically 1 damage per human not counting the double strike ones, in earlier turns pumps faster Champion or Kruin that Kessig can and later is food for Grimm so I see it more versatile.
3.Curse of stalked prey, try it with Silver's double strike and you will see why is in the deck :)
4.Evolving wilds is a temporary fix meanwhile we get more double color lands, it helps you get the right colors early in the game and feed Grim.

0
Posted 09 June 2012 at 20:17

Permalink

1. sounds good
2. i only told you to take one out, and one of another card for two, cuase i agree early game, theya re kind of crap, but for the extra push over the edge, you trigger enter the battlefield abilities AND deal damage for every human, it tends to throw your opponent for a loop, actually almost always does, and i agree grim works well, but i feel for an aggro deck like this, you use him for his ability only if you haven't pumped him past 2 to begin with, or you want direct damage (which would then contradict your reasoning against malcontents)
3. oh trust me, i know how silly it gets, my vampires use them with markov blademaster, it gets dumb after a couple turns, i feel that more creatures with 2x strike (ie a couple champions) are a lot scarier than +1/+1 counters of a couple of cards that get through, which is why i junked my vampires, plus battle cry is silly, particularly with thatchers revolt i'd take the attacking bonus over the counters with stuff like that any day
4. if aggro's all that's being played, you probably won't have to worry about extra graveyard, i'd be more concerned with not stalling a land drop with a fetch land

0
Posted 09 June 2012 at 22:54

Permalink

Timely Reinforcements is a way better card than Thatcher Revolt. There are plenty of things that you could do differently, but having 2x Timely Reinforcements in your Main deck and one or two more in the sideboard for matches against highly aggressive decks would be very good.

0
Posted 09 June 2012 at 19:46

Permalink

Timely reinforcements its less aggressive than Thatcher Revolt and less synergistic as well since it doesn't produce humans but mere soldiers, however is really good against control and burn so I am adding a couple to the SB.

0
Posted 09 June 2012 at 20:43

Permalink

I'd suggest Vigilante Justice. I know it's a bit slow, but should you find yourself in a bit of a later game, it definitely comes in use, particularly w/ thatcher revolt.

0
Posted 09 June 2012 at 22:44

Permalink

It's a good card, but too slow for the pace of this deck.

0
Posted 13 June 2012 at 15:58

Permalink

something else that could help this deck shoot off like a rocket, replace 1 curse of stalked prey and 1 kruin with 2 curse of bloodletting (or one curse and one gisela), that way when you do connect, its dealing that much more damage and any burn you are using gets amplified as well

0
Posted 09 June 2012 at 23:04

Permalink

I love decks that obnoxiously make a list of their combos to show off poorly made deck lists.

I jest, I jest. Although, I will throw in my two cents.Curse of stalked prey is pretty good in a red black burn/vamp or blue red delver/stalker/proliferate decks. I don't know about Boros. I suppose it's fine.

Well, elite vanguard is a definite 4-of in such a fast deck. So is hellrider, as you could possibly tell from this page right here:

http://www.gatheringmagic.com/chrismascioli-041212-an-introduction-to-innistrad-block-constructed/
Take a look, you'll learn a lot.

Consider Rally the peasants. This card will win you games fast if you have just one or two in your deck. They flash back, and they are A LOT faster than your reforges, which I would advise you to take out. Goldnight commander is actually slower than you think. Selfless cathar is pretty bad. Not THIS bad
http://www.mtgvault.com/ViewDeck.aspx?DeckID=298075
...But pretty bad. So, I would suggest taking him out.

Also, restoration angel is a really good card. Like, really REALLY good.

Check out my deck please:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=343092

0
Posted 10 June 2012 at 03:58

Permalink

Thank you, I am changing the single Goldnight commander that is left to Rally the peasants.

0
Posted 13 June 2012 at 15:56

Permalink

good deck seems like the strategy is good so good work



check my deck plz http://www.mtgvault.com/ViewDeck.aspx?DeckID=348136

0
Posted 10 June 2012 at 08:30

Permalink

Not bad...I like the idea! 25 lands is a little bit too much... I like the use of the Lavamancer...

Here is my latest Naya/human-werewolf deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=346632

0
Posted 10 June 2012 at 11:54

Permalink

yeah specially because of the low costs, but with the 4 evolving wilds skimming the library its like I just have 21 lands and it ensures I have enough lands(at least 4) in the first 5 turns.

0
Posted 13 June 2012 at 15:59

Permalink

I need some help with my GW Agro-Human/Angel deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=333549

0
Posted 10 June 2012 at 22:34

Permalink

This is a good deck but won't win at FNM. At fnm you will face some crazy strong decks. I give it a +1 vote

0
Posted 10 June 2012 at 23:48

Permalink

on the last FNM I havent been first place its true, but I have won a couple of matches.
DOJ and Bonfire continues to be a challenge even with nevermore in the sb.

0
Posted 13 June 2012 at 16:01

Permalink

Hey Sun, how's the deck working out for you? I haven't gotten to bring mine to FNM yet. Planning on throwing together a fog deck, take a look and let me know what you think. http://www.mtgvault.com/ViewDeck.aspx?DeckID=348927

0
Posted 12 June 2012 at 00:26

Permalink

Working great bro, I believe I will leave it as it is until Ravnica and more boros cards come alone.
I'll be checking your deck shortly.

0
Posted 13 June 2012 at 16:02

Permalink

Awesome deck idea. Check out my Bant Golem Pod deck
http://www.mtgvault.com/ViewDeck.aspx?DeckID=347908

0
Posted 12 June 2012 at 19:22

Permalink

Can someone help with my ub control deck. It needs help. If you don't think so comment that it is good.

Deck is: http://www.mtgvault.com/ViewDeck.aspx?DeckID=349204

0
Posted 12 June 2012 at 21:13

Permalink

People like you are a cancer. Stop promoting your own decks without adding anything constructive to the deck you're commenting on.

0
Posted 13 June 2012 at 18:17

Permalink

Timely Reinforcement is just a better card than Thatcher Revolt, but whatever.

Stromkirk Noble and Vexing Devil are both the current best aggressive 1 drops in Red, and if you want to be aggressive, they both belong in this deck. You could maybe Sideboard the Nobles just for the mirror match-up against other Humans. Vexing Devil is just so good that he should be in every Red Aggro deck.

As far as your Sideboard goes, I would recommend 3x Manic Vandal because otherwise you're going to get decimated by Sword of War and Peace, Grafdigger's Cage just because it shuts down some decks super hard, and Dismember because 1 mana Instant speed removal is never a bad thing.

0
Posted 13 June 2012 at 18:21

Permalink

The Stromkirk Noble idea against mirror match sounds great for the SB.... but what should I take out?
I prefer O-rings and nevermore over Manic vandal.

0
Posted 13 June 2012 at 19:23

Permalink

I'm not really sure because you have cards in your Sideboard that make more sense in your Main Deck and cards in your Main Deck that probably shouldn't be in either.

That being said, if you want to keep it all the same other than that maybe removing 2x Pillar of Flames, 1x Bonfire, and 1x Fiend Hunter. That being said, Fiend Hunter is such a good card that you should just replace the Cathars or one of the bad cards in your main deck with Fiend Hunters and take Hunters completely out of your Sideboard. That's what I would do, anyways. Hope that helped.

0
Posted 14 June 2012 at 03:09

Permalink

http://www.mtgvault.com/ViewDeck.aspx?DeckID=349988

0
Posted 14 June 2012 at 07:07

Permalink

This is not very good. I cannot for the life of me understand why you have kruin striker over lightning mauler, first of all. You also have no late game. You hardly have a midgame. Take out useless stuff like Lavamancer and Cathars and put in hellriders and restoration angels. Also take out all your token creation and put in those bonfires and pillars. Also put in a couple of zealous conscripts. You also have 25 lands. With your mana cost, you should run 22 tops. With these changes, 23. Give it a try and see.

0
Posted 18 September 2012 at 14:19

Permalink