Jund Warriors

by tmocarroll on 27 July 2017

Main Deck (60 cards)

Sideboard (3 cards)

Creatures (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


How to Play

I think that the strongest aspect of this deck is the way that it deals with creature removal. All of the effects that are strong in this deck are spread out amoung multiple creatures. For example, Alesha, Who Smiles at Death, Bramblewood Paragon, and Brighthearth Banneret cannot all be taken out by one spell, however each introduces a new strategy that you can use against your opponent.

Going through each individual card and its applications in this deck...

1. Narnam Renegade: Good turn 1 drop if you have a fetch land. Playing a 2/3 Deathtouch (and hopefully trample from Bramblewood Paragon!) is never not going to be good I don't think. Narnam can get brought back by Alesha, Who Smiles at Death, although in most situations it's not the best card to bring back.

2. Vampire Lacerator: Truthfully, I wish there was a better card to play. I find myslef consistantly underwhelmed by the Vampire Lacerator, and I think that Narnam Renegade is a better turn 1 drop IMO. If someone has a suggestion for a replacement for it, that would be cool. I am considering only running 2 of it and then throw in 2 Fatal Push, or even a pair of Inquisition of Kozilek.

3. Brighthearth Banneret: Great card, and is probably your best turn 2 drop, as it is either going to get rid of some removal from your opponent's hand, or you're going to have a super efficient turn 3. It also has a reinforce effect, which can be handy sometimes if you have some open mana, as having 2 of these is not good, there are many better cards for you to play over a second Brighthearth Banneret. This is one of the core cards of the deck.

4. Bramblewood Paragon: Another great card, +1/+1's are always useful, and every creature in your deck is a warrior. I would play a Brighthearth Banneret turn 2 over this, which is a toss-up for a lot of people, but in my mind, attacking with your Brighthearth Banneret isn't going to happen anyway. In general, I don't like to attack with Bramblewood Paragon, because it is a high priority target for your opponent.

5. Blood-Chin Rager: Funny card, love the way it interacts with Alesha, Who Smiles at Death, because people never expect that to come back (especially if you discard it with Bloodrage Brawler!!). This guy gets a lot of damage to your opponent's face.

6. Bloodrage Brawler: 4/3 for 2, what's not to love? Granted, you DO have to discard a card, but if you have Alesha, Who Smiles at Death, pitching a Blood-Chin Rager or a Vampire Lacerator means that they'll get brought back in, and effectively have haste. If you don't have Alesha, Who Smiles at Death, this card certainly isn't as good, but between having an empty hand (which does happen frequently if you have a Brighthearth Banneret) and having a second copy of Brighthearth Banneret, you don't come across many situations where it's unbearable to discard a card.

7. Fanatic of Xenagos: Great card, lots of value, and often has haste. It's a good addition to the deck.

8. Alesha, Who Smiles at Death: An interesting card that counters removal well, makes Bloodforge Brawler not a burden to run, and survives combat often due to first strike. I think it's a pretty solid card, but it becomes a big target for your opponent's removal.

9. Madrush Cyclops: I only run 2 of these because it's pretty situational. I find that if you have Brighthearth Banneret out, its a good turn 3 drop, because if you have a surplus of 2 drop creatures in your hand (all of which are purposefully one colorless and another mana), you can empty your hand turn 4 and get a decent amount of damage in.

10. Dismember/Lightning Bolt: Removal.

Deck Tags

  • Modern
  • Jund
  • Aggro
  • warrior

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 1,491 times.

Mana Curve

Mana Symbol Occurrence

00142014

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Jund Warriors

Like the deck a lot. Sweet brew.
Wild Nacatl should be an upgrade to Vampire Lacerator even if you cant find room for a Plains Shock land.
Also your mana base looks a bit weird. 250$ is way more than the creature base. On the other hand if budget is no concern why not more fetches (and fatal push as your removal)?

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Posted 08 October 2017 at 13:27

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+1
Tough not really a warrior Viscera Seer could be an option instead of Vampire Lacerator, especially if you fear removals and want to convert your dying creatures into some card-advantage. Skarrgan Pit-Skulk could also be an option tough I wouldn't call it a T1 drop as he really needs that Bloodlust to be effective.
If you have the mana to play her, Lovisa Coldeyes can be a real matchwinner.

0
Posted 09 October 2017 at 07:14

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