Marrow-Gnawer Rat Colony

by Andarious on 03 February 2020

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (9 cards)

Artifacts (2)

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Deck Description

Have lots of rats, get more rats when you get rats, get more rats when rats die, rats rats rats.

The idea here is that Rat Colony does a really good job on its own (especially with the help of Marrow-Gnawer) of just getting bulky with creatures much faster than many decks can handle. Otherwise the idea here is to have lots of cards that support continuous growth and recovery, as well as doing the best we can in mono-black for removal.

How to Play

Make it easier and cheaper to put out rats however you can, get more rats however you can, put out LOTS of rats. Save your precious removal for serious threats.

Deck Tags

  • Rats
  • Tribal
  • Commander
  • Token
  • Mono Black

Deck at a Glance

Social Stats

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This deck has been viewed 991 times.

Mana Curve

Mana Symbol Occurrence

006200

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Marrow-Gnawer Rat Colony

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