Rafflash Legends

by Arendn on 24 July 2018

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (19 cards)

Sorceries (1)


Instants (1)


Planeswalkers (1)


Artifacts (2)

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Deck Description

Tired of playing cards on your own turn? Tired of having no answers to your opponents card effects? well wait no longer. With Raff, Capashen you can always leave mana open for your opponents threats. Then if they arent being too threatening you can be the threat with some splashy cards or use massive draw spells to find them.

Cards in side board are a mix of maybes and cards i can't afford.

How to Play

The deck is easy to play because the name of the game is leaving mana open and playing all your best cards on the end phase before your turn. This allows your cards to remain a secret until the moment before you use them fr attack or other sorts of shenanigans. With the Legendary sorceries you can utilize powerful effects on your opponents turns like destroying all non legendaries and taking an extra turn. This deck is good fun but your friends might start to hate your arsenal of counterspells and responses.

Deck Tags

  • Instant
  • Commander
  • EDH
  • Budget
  • Flash
  • Azorius
  • White
  • Blue

Deck at a Glance

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This deck has been viewed 764 times.

Mana Curve

Mana Symbol Occurrence

2354000

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Rafflash Legends

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