asmartfellow

18 Decks, 25 Comments, 0 Reputation

That's an awesome Idea. I'm wondering if they have an odd amount of life if they are left at 1 life. Would be interesting to be able to use the combo alone w/ green mana accelerant. Go off on turn 4 would make some jaws drop. ;o) Thanks for sharing this combo.

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Posted 03 June 2010 at 10:36 as a comment on vampire's for the easy win

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Great Deck. 8 Stars.

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Posted 02 June 2010 at 08:43 as a comment on Italian vampires in Dallas (standard)

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It definately works that way Tevish. They all come in, THEN they check the number of Allies in play, THEN they all trigger off of one another. Each counts themselves, plus every other ally that is coming into play at same time. The formula is XYZ where X is the number entering play (always 5) Y is the number of Allies TOTAL, and Z is the number of allies which are Halimar Excavators. A ruling would be great, cuz I'd print it and save a TON of explaining everytime I play. BTW, milled someone for 240 yesterday at tournament on turn 4. Placed 4th. Need ways to deal w/ Planeswalkers.

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Posted 02 June 2010 at 07:54 as a comment on 180+ Mill

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Needs Armageddon. Also, the Hibernation Sliver is sub par. Love Slivers though!

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Posted 01 June 2010 at 11:15 as a comment on SLIVER FACTION

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I have a similar deck, same goal. I found that removing ALL comes into play lands help immensely. They often cause me to go off a turn later than if I'd just have had regular lands.

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Posted 01 June 2010 at 09:36 as a comment on G/U Ally Mill(help)

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