Oathbreaker Arlinn

by BlackRazz on 18 July 2019

Main Deck (60 cards)

Sideboard (2 cards)

Instants (1)

Planeswalkers (1)

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Deck Description

This deck is themed around playing lots of wolves and werewolves. Some of your key cards are your Command Spell (Moonmist), Immerwolf, Full Moon's Rise, and Cult of the Waxing Moon.
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For those not familiar with Oathbreaker, it is similar to commander.
60 card singleton deck (not 100)
Your last card is your commander it must be a Planeswalker (not a legendary creature) cards in your deck must match your commander's color identity
Your second-to-last card is an instant or sorcery called the Command Spell.
Both your commander and command spell start in the command zone. Regular commander rules apply. Each time your command spell is cast you may choose to have it go back to the command zone (even if countered). Each time your command spell is cast, it costs 2 more to cast from the command zone.
Your starting life total is 20 (not 40)

These are my decks I've made to showcase this new format and to show off some flavor of each planeswalker.

Deck Tags

  • Oathbreaker
  • Arlinn
  • Themed

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,148 times.

Mana Curve

Mana Symbol Occurrence

0001538

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Oathbreaker Arlinn

Do people still play oathbreaker? I used to have a deck, but people in my area stopped playing the format like a week after it came out.

1
Posted 08 October 2021 at 14:31

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To be honest, no. It's my favorite format. I usually play it with close friends and family who don't have their own decks but are still willing to play (they use mine.) These friends and family members generally prefer shorter games. By nature, commander games go for longer (40 life and 100 cards have longer average games than 20 life 60 cards).

0
Posted 12 October 2021 at 22:34

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I mean, the ban list never really updated either. I was on Ral, Storm Conduit with Expansion // Explosion. The deck just ran every 1 mana card that drew cards, every 2 mana copy spell and all the free counterspells. I assume that Ral would have been banned eventually.

2
Posted 12 October 2021 at 23:14

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I guess not enough people play to truly establish a meta, so their ban's are based on speculation and opinion rather than data. I try to keep my decks fairly casual but still playable. Meaning: they're good at what they do, but not super broken, so people won't get upset with the deck underperforming or overperforming..

0
Posted 13 October 2021 at 01:00

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