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This deck is meant to get creatures out extremely quickly and is extremely aggressive. The idea is to hit them hard and keep them on the defensive the entire game.
I typically will play any creature I can as soon as I can and swing every turn unless it would be pointless i.e. if the attack would cause me to lose too many creatures. I hold back Crackling Doom until something hits the battlefield that I need to get rid of. I play Ride Down as frequently as needed to get rid of any blockers they can.
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