Ugly Ooze

by BurtonErnie on 01 June 2014

Main Deck (65 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

A deck based around getting an infinite combo out using Horseshoe Crab, Elvish Aberration, Orochi Leafcaller in the graveyard and playing Necrotic Ooze, essentially turning him into a win condition! Usually pulls it off in five to six turns.

Version 2.0 is currently in the works!

How to Play

A graveyard deck I made based around Necrotic Ooze. Oddly enough, it turns Necrotic Ooze into a win condition. Idealy, you want to get Orochi Leaf Caller, Elvish Aberration, and Horseshoe Crab into the graveyard to provide an infinite untap/mana combo. Conflagrate everyone for the win, or if Conflagrate is in the graveyard, draw your deck up with Arcanis to burn everyone from the graveyard. Alternatively, Mindshrieker and Artful Dodge allow for pumping Ooze to massive proportions and getting past blockers.
Color spread has never been a problem with Orochi Leafcaller, Mulch, and Grisly Salvage.

Deck Tags

  • Graveyard
  • Necrotic Ooze
  • Infinite Combo
  • Infinite Mana

Deck at a Glance

Social Stats

29
Likes

This deck has been viewed 4,634 times.

Mana Curve

Mana Symbol Occurrence

01521424

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Ugly Ooze

Hmmm... Legacy self-mill style... Might look into entomb.

0
Posted 01 June 2014 at 18:14

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Definitely planning on running them when I get them, along with Fuana Shaman and Life from the Loam. I just noticed I need to trim some fat on this deck... any suggestions? I'm thinking swap Horseshoe Crab out with Morphling and ditch the Artful Dodges, but what else?

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Posted 01 June 2014 at 18:20

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-1 arcanis, -2 artful, -4 crab, -3 nyx, -1 conflagrate, -1 burried.
+4 entomb, +2 morphling.

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Posted 01 June 2014 at 18:34

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Ooo, you think entomb will replace the Nyx well enough? You're probably right, there's a -lot- of spells to fetch stuff. Thanks a ton!

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Posted 01 June 2014 at 18:37

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I'd sideboard nyx for now. The treasured find on a body could be helpful. Exhume might be useful as well.

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Posted 01 June 2014 at 18:43

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are you sure you'd be safe with 18 lands? I wouldn't want to risk getting cut short with mana problems.

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Posted 02 June 2014 at 03:39

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Never been land or colored screwed. Mulch, Grisly Salvage, and Elvish Aberration's forestcycling all do their part in getting plenty of land you need out. I'm actually considering dropping a couple land, especially after I find a couple Life from the Loams to swap the Mulchs out for.

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Posted 02 June 2014 at 11:15

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Oh ok I'm actually quite surprised by that. In almost all of my deck I run at least 22 lands, and a lot have a lower mana curve than this, too.

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Posted 02 June 2014 at 11:17

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With the decks mechanics, think of the highest cmc as 4. I do think that you should bring the land to 20 when you mod the deck.

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Posted 02 June 2014 at 11:53

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I'll definitely tinker around with it and keep your guy's advice in mind, but don't forget there are 12 spells in there to reach into my deck and grab the land I need, I honestly have never had land or color problems so far.

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Posted 02 June 2014 at 16:52

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Out of curiosity, have you ever played against land destruction or ISO pox?

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Posted 02 June 2014 at 17:00

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I play strictly casual. Unfortunately I work 2nd shift so I don't have the time to go to tournaments, being on a budget most of the time keeps me from getting the competitive cards I'd like for tourney decks anyways. It's why I'm not running entomb or exhume in this deck currently. :(

Is there a lot of land removal in most tourney decks?

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Posted 02 June 2014 at 17:17

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Not really. However the decks that run it can be a pain in the rear.

Edit: look up some pox builds.

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Posted 02 June 2014 at 17:25

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Did you say Iso Pox? Like, Isochron Scepter? That doesn't work. The only Pox effect that kind of fits on the Isochron Scepter is maybe Geth's Verdict. Most Pox effects are sorceries.

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Posted 03 June 2014 at 05:26

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I am well aware how the scepter works. I never said to put pox/smallpox on the scepter, but I guess the wording made it seem that way.
ISO_ and/with pox.

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Posted 03 June 2014 at 12:45

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shock lands or fetch lands then? could get mana screwed with a 3 color and all basics

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Posted 11 June 2014 at 19:44

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mindshreiker could help get things into the graveyard!

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Posted 11 June 2014 at 19:44

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Maybe shivan dragon? Just to attack and pull off combo

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Posted 12 June 2014 at 01:05

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oh ouchie-- ouchie

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Posted 02 June 2014 at 06:00

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A good or bad ouchie?

1
Posted 02 June 2014 at 11:16

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good for you bad for me

1
Posted 04 June 2014 at 05:55

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Well thank you!

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Posted 05 June 2014 at 21:07

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Your welcome

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Posted 06 June 2014 at 22:53

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"Ugly Ooze? What Ooze?"
-Me seeing the decklist for the first time.

"Okay, Necrotic Ooze... So what?"
-Me finding out that this contains Necrotic Ooze.

"Ohh... I see what you did there..."
-Me realizing that all other creatures have activated abilities.

This deck has awesome idea and some great potential. It may not be the best one I've seen, but it is surely something that you don't see every day... and I must say: "Damn, it looks good."

2
Posted 02 June 2014 at 19:10

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What is beautiful in the eyes of a player could look ugly in the eyes of their opponent.

2
Posted 02 June 2014 at 19:21

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Exactly.

1
Posted 02 June 2014 at 19:50

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I've been thinking about playing junk enchant recently, but I still want to play control. I think I might be on to something.
http://www.mtgvault.com/kjsj3/decks/enchanted-esper-control/

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Posted 02 June 2014 at 20:12

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Thank you very much Northy! I was just thinking about how cool Necrotic Ooze is, and the infinite combo sorta just slapped me right across the face out of nowhere.

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Posted 03 June 2014 at 15:06

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Congrats on your 1st hot page deck.

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Posted 02 June 2014 at 20:14

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Hot page? wow. I'm still waiting for one of my decks to hit the top.

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Posted 02 June 2014 at 20:28

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What you haven't realized is that a few of your decks have...

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Posted 02 June 2014 at 20:30

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They've gotten onto the hot page but they've still been 4 or 5 decks from the top. That is my goal.

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Posted 03 June 2014 at 01:12

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Thank you! I just posted the deck up cause I was pretty proud of my first infinite mana/untap combo. It was a very pleasant surprise to log on and see it as number two on the hot decks list!

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Posted 03 June 2014 at 15:09

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Nice deck Burton! ;)

1
Posted 03 June 2014 at 02:14

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Thanks Darkiie!;)

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Posted 03 June 2014 at 15:09

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Ever think about an Aetherling for your graveyard?

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Posted 03 June 2014 at 03:51

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Actually yes! I plan on swapping out Horseshoe Crab for Morphling, and Artful Dodge and Crimson Mage for Thorling! I'm currently working on a version 2.0 of this deck, it reliably pulls of the combo and the win around fifth or sixth turn, so now I want to really streamline it and see if I can figure out a build to pull it off first or second turn!

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Posted 03 June 2014 at 15:12

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If necrotic ooze gains the activated ability of "untap horseshoe crab" then he can't untap himself. He "untaps horseshoe crab" which doesn't exist on the field. Making it a useless ability. No?

1
Posted 03 June 2014 at 04:01

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Wrong! It basically is U: Untap this creature. It works, though it's confusing.

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Posted 03 June 2014 at 05:28

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VintageFTW is right. That's how it works.

2
Posted 03 June 2014 at 08:40

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I would say that VintageFTW is wrong as the Oracle text on Gatherer reads "Untap horseshoe crab", this ability can only untap a creature named horseshoe crab

-2
Posted 12 June 2014 at 10:35

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Incorrect. I am too lazy to find and post the link, but I urge you to google and search the official rules. It read something like "If a creature would gain the abilities of another card, all instances of the original card's name becomes the new one."

1
Posted 18 June 2014 at 16:45

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Could you please explain the infinite mana combo. I don't understand how you can get infinite. Once your necrotic ooze gets the abilities he can tap for 1 of any or 3 green but can't activate both, so you either need the lands to produce blue or your tapping for 1 blue just to use to untap.

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Posted 03 June 2014 at 20:55

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Look at Orochi Leafcaller's ability, he can turn the green mana into any color.

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Posted 03 June 2014 at 20:57

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OK I misread the ability I thought it was a tap for 1 mana of any color. Thank you for the reply.

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Posted 03 June 2014 at 21:00

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I like the deck. Considering you have all the cards and it works so well. I just am wondering why you don't use dual lands in a 4 color deck?

1
Posted 04 June 2014 at 00:40

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Thank you! I don't really feel they're needed with the current set up, between Mulch, Grisly Salvage, EA's forest cycling, and Orochi Leafcaller, I've honestly probably only ever been color screwed once, maybe twice, plus dropping $400 on land isn't really viable for a guy who only plays casual. :P

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Posted 04 June 2014 at 01:04

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There are common and uncommon dual lands in the modern format :-)

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Posted 05 June 2014 at 18:41

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I think I'm only familiar with the guild gates, which I feel are too slow to be worth it in this deck, and the pain lands, which are too pricy for my pocket book. I would love to hear other suggestions though!

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Posted 05 June 2014 at 21:12

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Check out the innistrad lands, none cost more than $3

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Posted 19 June 2014 at 19:16

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I've never seen Buried Alive used like this, thanks for the ideas man

3
Posted 04 June 2014 at 06:08

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I agree. BurtonErnie gives such a good ideas.

2
Posted 04 June 2014 at 08:10

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Wow! Thanks guys! :D

1
Posted 04 June 2014 at 14:32

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I feel like 65 cards are too many. If you reduce the deck size and take out unnecessary cards you can speed your deck up.

-3 Nyx Weaver (Uncontrolled mill, you might mill something you need)
-3 Conflagrate (Have to cast it first to use it's flashback, just seems slow and unnecessary to me)
-1 maybe 2 Horseshoe crab (Mindshrieker only has one and its just as much a part of your win condition as the others. Elvish and Leafcaller have other functions in addition to being in the yard, so four copies of those makes sense. But horseshoe doesn't have a function outside of being dead. so four copies doesn't make sense, it would just take up room.)

+1 Flux
+1 Treasured Find

Also do you plan on casting Arcanis or Mindshrieker? Just seems like you land ratio from islands to forest isn't the best. I would go 4 island and 7 forest. Especially since leafcaller which is green can fix your mana for you.

Also Tormod's Crypt at the right time can shut you down or make you start over.

All that being said i really like this deck, it's very creative, and original. :)

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Posted 04 June 2014 at 23:12

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Thank you for the very solid advice! Arcanis is there -solely- in case I mill over Conflargrate, so one goes, the other goes. The weavers are indeed coming out, I originally had them in there as blockers, then would exile them if I milled over Necrotic Ooze. Mindshrieker is one of the alternate win conditions for this deck, but you made me realise removing some other stuf and throwing another one in very well might speed the deck up! I've been meaning to change the land around for a while now, but haven't been on a computer yet to do it. Again, thank you for the advice, this deck will be tinkered with very much in the near future!

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Posted 05 June 2014 at 14:29

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Thank you for the very solid advice! Arcanis is there -solely- in case I mill over Conflargrate, so one goes, the other goes. The weavers are indeed coming out, I originally had them in there as blockers, then would exile them if I milled over Necrotic Ooze. Mindshrieker is one of the alternate win conditions for this deck, but you made me realise removing some other stuf and throwing another one in very well might speed the deck up! I've been meaning to change the land around for a while now, but haven't been on a computer yet to do it. Again, thank you for the advice, this deck will be tinkered with very much in the near future!

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Posted 05 June 2014 at 14:30

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no problem, glad i could help! i look forward to seeing what you do with it!

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Posted 05 June 2014 at 23:15

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When I have the funds, I plan on releasing a 2.0 version that will be much more streamlined, and will hopefully be able to reliably pull of the combo in one or two turns, so we'll see what comes of it!

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Posted 05 June 2014 at 23:19

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Uh, am I the only one who might have caught this... Necrotic ooze says he has all the "activated" abilities of all the creatures in the grave, and orochi's and the crab's abilities are mana abilities. If you wanted to you could spam them without ever tapping him assuming you had the "mana" to do so. So, not to be rude but I think your plan might have a little issue there... though I love the concept I tried the same thing with myrs and found out the hard way that indestructible isn't a activated ability... it just so happens to be a static. If I am wrong by all means just say so but I am fairly certain that those are mana abilities or at least the orochi one is.

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Posted 05 June 2014 at 07:18

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I'm kinda confused with some of the stuff, but I think you're right.

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Posted 05 June 2014 at 07:37

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I'm fairly certain it's fine. Both effects must be activated to be used, I don't see why being mana based effects would change it, but I'll look into right now just to be safe. I'm not really sure why you made a mention of indestuctable, but if you need it as an activated ability take a look at Thornling..

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Posted 05 June 2014 at 11:12

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Everything I'm reading on both mana and activated abilities implies that activated mana abilities are still activated abilities. http://mtgsalvation.gamepedia.com/Mana_Abilities

Granted, I'm not really sure how through or official MTGSalvation's rule compendium is.

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Posted 05 June 2014 at 11:23

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mana abilities are activated abilities. If the ooze couldn't do it, then it's card text would say that.

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Posted 05 June 2014 at 23:17

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Well, I do believe there are some triggered mana abilities, but most are indeed activated. Thank you for the much appreciated re-affirmation, Wrynal!

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Posted 05 June 2014 at 23:22

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Say, would anyone mind checking out a deck for me? I really need advice. Thanks a lot, guys.

http://www.mtgvault.com/magicmaster13/decks/simic-for-starters/

At least I don't think my deck is as complicated as this.

1
Posted 05 June 2014 at 11:14

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Anyone can make an infinite mana/combo deck. Geez.

But how many people can make an entire deck, of 60 cards, that has NO LANDS?

http://www.mtgvault.com/jessie/decks/entire-deck-made-of-creatures/

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Posted 05 June 2014 at 20:38

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If you wish to advertise a cool deck idea you came up with, that's fine, there are forums on this site. There's really no need to put my or anyone else's ideas down while you do it. Please post elsewhere if this is going to be your attitude towards my creative output.

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Posted 05 June 2014 at 21:10

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Sorry. lol. Not putting your idea down.
My bad.
Trying to get people to look at my deck by being controversial.
With over 20 likes, don't worry about my negative self!

Since you like loops. Look into High Tide and Palichron. That is my fav infinite mana loop.

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Posted 05 June 2014 at 22:08

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But that lions eye diamond though

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Posted 18 June 2014 at 05:17

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Dredge.

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Posted 18 June 2014 at 13:05

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Oh my gosh that's awesome. I'll see if I can work it into the second version.

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Posted 18 June 2014 at 21:13

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Super Smiley Face :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

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Posted 19 June 2014 at 19:07

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Wait to you see the price of Lions Eye Diamond. Back when it came out it was less than 3 dollars. Consider that when you google how much it cost now.

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Posted 19 June 2014 at 19:50

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Yea, that is the joke right there. Turn one legacy Dredge wins with that card

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Posted 19 June 2014 at 21:49

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True story. When Magic the Gathering first made Lions Eye Diamond, no crap, they made it with the intent that NO ONE WOULD ever be able to use it.

In other words, it was never meant to be used/taken seriously. It was suppose to be a crappy filler card. It was even rated by Inquest as a 1 out of 5 star card! No lie. That is why it was less than 3 dollars and Lotus Petal was worth more. Now, more than 15 years later, the Lions Eye Diamond is worth more than Lotus Petal or Force of Will, and it is one of the highest rated cards in Magic History.

Go figure!!!

Same story with the Power Nine cards.
Richard Garfield had no idea they would end up so powerful years after they were made.

Mtg isn't perfect...and have made mistakes.

1
Posted 19 June 2014 at 22:32

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indeed good sir.

Indeed.

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Posted 24 June 2014 at 15:22

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Nice! I just made a deck that uses an infinite mana combo with conflagrate! Good Job!

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Posted 30 June 2014 at 22:45

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You guys and your infinite mana and infinite combos!! I want to punch you all in the faces!
Haha.

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Posted 30 June 2014 at 23:22

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Someone doesn't like Johnnies.

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Posted 01 July 2014 at 01:09

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No, mostly joking :)

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Posted 01 July 2014 at 01:44

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