Card Information
Creature — Angel Cleric 2/6, {3}{W}{W}
		Card Rules
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
		
	 
	
		Editions
		
		Legality
		
			- Legal in Extended
 - Legal in Modern
 - Legal in Vintage
 - Legal in Legacy
 
		
	 
	
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