Card Information
Creature — Human Werewolf 2/1, {1}{R}
		Card Rules
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.  -----  Hinterland Scourge  {R} Creature - Werewolf  3/2  Hinterland Scourge must be blocked if able.  At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
		Flavor Text
He tries to live far from those he could hurt...  --  ...but the monster within was a tireless hunter.
	 
	
		Editions
		
		Legality
		
			- Legal in Extended
- Legal in Modern
- Legal in Vintage
- Legal in Legacy
 
	
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