Card Information
Creature — Human Rogue Werewolf // Creature — Werewolf 2/2, {1}{R}{R}
Card Rules
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
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Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
Flavor Text
"Hold tight. I've got a surprise for them."
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Editions
Legality
- Legal in Vintage
- Legal in Legacy
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Kruin Outlaw // Terror of Kruin Pass TCG Player Card Prices
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