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Cascade into Rampant Growth, FTW! Ultimately, the Cascade three and four drops are definitely going to hit Rampant Growth or Trace of Abundance. 4-drops hit the three drop Cascades, and then Mana Ramp. Awesome aspects: - Cascading into other fatties with Enlisted Wurm. - Enlisted Wurm -> Deny Reality -> Bloodbraid -> Ardent Plea -> Mana Ramp. - Turn four Child of Alara. - Turn seven Progenitus is extremely easy. Beef: - Bant Charms kind of suck to run into if there aren't any good targets. This slot is more or less intended for some sort of removal. Volcanic Fallouts, Jund Charm, Blightning, etc, etc. Maybe a Cascade "issue" you just have to deal with. - While mana ramp is important starting out, mid game can see a LOT of mana. I've considered putting another 1-2 drop, such as Executioners Capsule, where if I run into it, I can at least sit on it until I need it. - Lack of cards in hand. You can play TONS of spells within the first 5 turns. After that, if you don't hit a Soul's Majesty, you're out of luck. I am considering putting Esper Charm in over Bant? OH DECISIONS!!!!
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