Dango

147 Decks, 147 Comments, 8 Reputation

Ok, done .

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Posted 13 January 2012 at 23:26 in reply to #227599 on Jace's Puzzle

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My only recommendation is to reduce the deck to 60 cards. That way you will have better chance to get what you need.

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Posted 13 January 2012 at 23:25 as a comment on Beasts and Elementals' Charge

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Commented :)

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Posted 13 January 2012 at 23:23 in reply to #227658 on Jace's Puzzle

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Yes, I know I'm using very expensive lands, but I didn't bought them for this specific deck, I've been gathering them for a long time ago, and I use them in different decks. I think this deck could work with cheaper lands but I haven't tried.

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Posted 13 January 2012 at 23:14 in reply to #227731 on Jace's Puzzle

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Add some fetch lands so you could take more advantage from Hedron Crab

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Posted 13 January 2012 at 06:24 as a comment on Mono Blue mill deck

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He he, I dislike plainswalkers. I think plainswalkers are broken so I never use them.

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Posted 10 January 2012 at 20:18 in reply to #227111 on Jace's Puzzle

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Well... I rather prefer running Terravore instead of Avalanche Riders, but I think it is matter of taste .

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Posted 10 January 2012 at 06:31 in reply to #226916 on No one's land

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Hahaha, if you are trusting in the "draw sample hand" of this site it is evident you're new using it. But yes, the deck has trouble dealing with aggro, and thats the reason of a SB. Also, this deck is just for fun, I made it because I wanted a mill deck that was way different from normal mill decks.

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Posted 10 January 2012 at 06:26 in reply to #227066 on Jace's Puzzle

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Indeed. Thats the reason of a SB.

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Posted 10 January 2012 at 06:22 in reply to #226470 on Jace's Puzzle

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Psychogenic Probe is in there to help dealing damage and get the counters for Bloodchief. It's very helpful if you combine Psychogenic with Extirpate and Extract, or if the opponents uses fetch lands.

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Posted 09 January 2012 at 05:25 in reply to #226549 on TRAUMA EXTRACTOR

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That's the plan ;)

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Posted 09 January 2012 at 05:22 in reply to #226398 on No one's land

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It's just as I said before: spells like Glimpse, Mind Funeral, and others are awesome , but using them is the common way of a milling deck, and I'm trying to do something different. I'm trying to mill my opponent drawing cards myself.

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Posted 09 January 2012 at 05:20 in reply to #226813 on Jace's Puzzle

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That's not right, you're only allowed to have four copies of each card, even non-basic lands. The only exception are basic lands and spells that say so.

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Posted 06 January 2012 at 06:21 in reply to #226389 on zombies!

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Cool deck! I once made one similar, but using Pact of negation in case my opponent tries to stop the combo: http://www.mtgvault.com/ViewDeck.aspx?DeckID=229532

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Posted 05 January 2012 at 22:45 as a comment on 1st Turn Kill

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Of course I will.

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Posted 05 January 2012 at 17:11 in reply to #226178 on Jace's Puzzle

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Thanks dude!

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Posted 05 January 2012 at 17:08 in reply to #226330 on Jace's Puzzle

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Psychosis Crawler will die in my next turn, because with Teferi's theres a moment when i have no cards in hand.

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Posted 05 January 2012 at 02:20 in reply to #226227 on Jace's Puzzle

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I will be glad if you guys also take a look to this deck, cause I need a lot of input:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=271201

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Posted 05 January 2012 at 01:51 as a comment on Jace's Puzzle

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Seems very fine. It has an answer for almost anything.

Stuffy Doll + Guilty Conscience is a brutal combo, but you should cut down to 60 cards to have more chance to get the combo faster. I don't know what would be fine to remove, but I'm sure you will notice while testing.

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Posted 05 January 2012 at 01:39 as a comment on STUFFY BLOW UP DOLL ;)

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It's a shame but I don't have that land.

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Posted 05 January 2012 at 01:36 in reply to #226192 on Jace's Puzzle

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