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Abusing mechanics for switching power/thoughness. Strategy is quite Straightforward - pumping either Tireless Tribe with discard (possible turn two win) or Daru Spiritualist/Task Force with Nomads/Shaman en Kor to achieve turn 3-5 win. If anything goes wrong, there are enough ways to give your creatures protection from the right color while Condemn gives you almost infinite life. Active Volcanos and Pyroblasts in side are there to allow you getting your creatures out even with blue control against you. Forge-Tender is a safety pin for fast red burn decks.
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