Elf Commander Rhys

by DedWards on 24 October 2014

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

My group might start playing Commander in the near future, but none of us have experience with the format. This is what I'll be starting off with, assuming I can find where I put some of the cards... :|

Deck Tags

  • Commander
  • EDH
  • Elves
  • Rhys the Redeemed

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,440 times.

Mana Curve

Mana Symbol Occurrence

2200071

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elf Commander Rhys

Looks very solid, Ded, but you're missing a few key cards, which are in, almost, any EDH's nowadays

Sol Ring

Your Commander's Signets

Board-wipes

and lastly
A few draw engines can swing you the game in your favor, but if you and your mates are in it for the lols and politics, the I'd highly recommend:

Forbidden Orchard - a great manafixer, and can help one of your friends whom's in a tight spot.

But it's a helluva beginners deck ! I'll give you that. My first got nothing on this, so kudos, man.

Hope I've helped you out ^_^
Cheers

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Posted 05 December 2014 at 17:30

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Thanks for the advice.

I'll be totally honest, I've never played EDH before and my group probably won't for a while.

Sol Ring might be a problem to aquire. Other signets are easy. Should I maybe include Wayfarer's Bauble?

As for board wipes, I own 2, maybe 3 in white...

Forbidden Orchard is actually a key card in my Stronghold Discipline deck :P but I'm not sure we'll play multiplayer when we start, so I'll hold off on adding it here.

1
Posted 05 December 2014 at 19:45

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Sure, man ^_^
Land Fetch is never a bad thing, there's also the possibility that one's library will be milled in a single turn (I've seen this more than once, and it's frightening 0.0) So means to look at no-mill; Elixir of Immortality and such can save your behind from being kicked apart, and also it serves as a library re-build.

This is going to sound weird, but here I go.

Before I stepped into the world of EDH, I used to think that Legacy was the prime format to be playing, but man was I ever so wrong!

Been playing M:tG for a while, but when I tried EDH for the first time, my mind was blown - It's not as competitive as Standard/Modern/Legacy, quite the contrary. You choose to aid a friend in need, and just maybe that friend will save your next critter, which was just about to die, or, maybe you're lucky, that the killing blow is prevented, allowing you to take out a player next turn.
Trust me. If you *ever* doubted, that original M:tG could (or should) be something.. more..? Then EDH is right up your alley.

Also, being set at 40 life you'll see combo's so original, so costly (mana-wise), so mindblowing you'll question yourself if the traditional, fast-paced, competitive Magic, really is any fun.

Where I usually play, my group all-together jumped ship from original M:tG and are now solely focusing on EDH.
And since it's a casual format, you won't have to feel bad, if you made a wrong decision, you just ask for permission, undo, then redo your first intended move - no one's going to shout at you or laugh at you when you make a mistake.

It's a whole other format, for me, the one true format, and the only thing I regret about EDH, is not knowing about it before ^_^

Oh, and don't be sad, if you find it hard to get the cards - Proxy, for the test, then, if it works out, see if someone has a few copies to trade - I still have a few proxies and that's a-okay ^_^

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Posted 05 December 2014 at 20:26

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