Derago

44 Decks, 665 Comments, 237 Reputation

Wow. This is a decent build. First one I"ve seen that actually might be able to pull it off in a real game.

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Posted 20 March 2013 at 22:54 as a comment on Door To Somethingness

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Thats why its considered one of the worst magic cards printed. There's litterally thousands of cards that do that, but better.
And if you are a troll, well Screw you! XD

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Posted 20 March 2013 at 22:48 in reply to #333591 on Top-tier Tournament EDH 10/10

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If you want standard, remove Rampant Growth. I'd also recomend removing the Tablet of the guilds as well.

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Posted 20 March 2013 at 21:18 as a comment on Population Density

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Seems like a solid Standard basic Simic deck. Not to hard on the wallet too! Good job!

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Posted 20 March 2013 at 21:09 as a comment on Standard Simic

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Yeah. No Problem. Take a look at my decks when you get the chance. I got 4 standard decks, and 10 Block decks. :P

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Posted 20 March 2013 at 20:59 in reply to #333556 on Bark at the Moon

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Since you got a gruul tag, consider getting a playset of Ghor Rampager. RG = +4/+4 + Trample. And it doesn't count towards spells cast.

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Posted 20 March 2013 at 20:55 as a comment on Bark at the Moon

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NEED MORE MANA RAMP! Specially since you plan on playing big angels.

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Posted 20 March 2013 at 20:02 as a comment on Avacyn, Angel of Hope

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Wait. I remember reading some where that commander is a variant of EDH, and the difference is that in EDH, you don't have a commander. YOu just make a hundred card singleton deck. I think.

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Posted 20 March 2013 at 19:09 in reply to #333522 on Lorescale Coatl EDH

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If you meant Lorescale to be your commander, that isn't right. It isn't a legendary creature.

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Posted 20 March 2013 at 19:06 in reply to #333522 on Lorescale Coatl EDH

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Oh Wow.... Infinate Mindslave. Impressive if you can actually get it off!

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Posted 20 March 2013 at 19:04 as a comment on A Great mindslaver

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I'd say drop the 2 travel prep for 2 more gather the townsfolk. YOu have too many Enters the battle field/Synergy effects not to run the Townsfolk over counters. Conisder add 2 conjurers closets too. You have got quite a few creatures that you could flash in and out to get massive bonuses, like the Champions.

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Posted 20 March 2013 at 18:55 as a comment on Simple Man

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True, she is expesnive, but she is also BIG. Especially in a good Simic Deck. sometimes, you can end up dropping an 8/8 for 6, and get to draw 8 cards as well, and be able to cast them with mana from your Gyre sage.

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Posted 20 March 2013 at 18:36 in reply to #333504 on Evolution of the Combine

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I look at this, and think. I want to play this now! XD It looks like it could be a lot of fun to play a game of magic entirely based on luck!

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Posted 20 March 2013 at 18:25 as a comment on You lucky son of a...

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Looks solid. I'd consider though cutting a bioshift out and cutting out an adaptive snapjaw. or cut out all 3 adaptive's and put in 1 Prime speaker. Think on it.

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Posted 20 March 2013 at 18:15 as a comment on Evolution of the Combine

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This looks like it be a lot of fun to play. The one issue I have with it is lack of removal, but other than that, GREAT! XD

EDIT: I see that you have it on the sideboard, instead of the maindeck. Ignore what I said up there, this looks fun!

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Posted 20 March 2013 at 17:52 as a comment on Trying Something New Standard

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This deck would be amazing with some sort of major card draw.

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Posted 20 March 2013 at 03:27 as a comment on Storming Kobolds

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Sismic Assault. He gets buttloads of lands, and then discards them for that enchantment.

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Posted 19 March 2013 at 23:58 in reply to #333222 on Sensei-Sensei

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They wouldn't attack. The rats are exiled. They don't re-enter play.

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Posted 19 March 2013 at 23:52 in reply to #333217 on Lab Rats

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Wow. Lulz. I'd love to see this actually played! XD

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Posted 19 March 2013 at 23:51 as a comment on Lab Rats

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Racnor + Dungrove+ Blanchwood = Table flip.
Add rancor. It'll piss people off! XD

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Posted 19 March 2013 at 23:30 as a comment on green

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