Drizzit

4 Decks, 45 Comments, 0 Reputation

I don't see what Didgeridoo does. Only 1 creature has casting over 3 (Changeling Berserker), which only has a cost of 4. I think you can take that card out. That card will not work with Duplicant because he is not a changeling.

I think i see the combo that you are using with Duplicant and Amoeboid Changeling. If you are "cloning" one of there creatures you can use the Amoeboid ability to give that creature all types and then Duplicant that creature to give Duplicant all creature types.

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Posted 07 December 2009 at 09:49 as a comment on The Cool Kids

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lol it hits the front page so someone ranked it down so they will show instead.

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Posted 30 October 2009 at 16:12 as a comment on The Monument

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glad that i could help. but great idea and like i said i will probably start getting these cards this weekend or starting next week. My friend is coming over sunday. going to have him take a look at the deck and see what he has to say about it.

the thing that i will be thinking this weekend are what are my worse hands and how to deal with it . what decks that has no chance against and what decks i have a chance against with a side board.

question about side board, do people usually take cards out to keep the deck at 60 or do they put in the cards that they need and go over 60?

The easy part is putting cards in. the hard part is taking them out and trying to keep the deck at 60.

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Posted 30 October 2009 at 15:16 as a comment on The Monument

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your walls will tap with angel's trumpet

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Posted 30 October 2009 at 13:13 as a comment on Angel's Trumpet

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lol that is all the knowledge that i have. This deck looks really great with a couple changes to it. Something that i want to play (just got to find a good online store to buy the cards, sucks that 90% of my cards are unplayable). Was thinking like switch the llanowar for birds. Switch the wardens for 2 noble hierarch and 2 elspeth. Switch seraph for emeria angel. Bring the ant to 3 (now that you have more creatures creating 1/1) and add 1 Eldrazi Monument. Move Path to Exile to sideboard (great card, just don't like having my opponent getting another free land) and get angelsong. Probably take out Conqueror's Pledge for sideboard to add Path there.

Wardens are great and would go great with this deck, but i am feeling that the casting cost of the other cards are too high and will leave you open too much.

If people want to save money they can switch between elves for birds and noble.

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Posted 30 October 2009 at 07:37 as a comment on The Monument

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ops meant without archive trap in the deck.

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Posted 29 October 2009 at 14:04 as a comment on The Monument

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would angelsong be better then path to exile? i know angelsong just buys you time and exile kills a creature, but with archive trap in the deck with it, it is giving the opponent a free land card. Then again they might think twice thinking you have the trap. Plus if you don't need to use it for the fog effect you can use it for the cycling.

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Posted 29 October 2009 at 13:53 as a comment on The Monument

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would Birds or Noble Hierarch help more then llanowar elves?

think that Elspeth, Knight-Errant would be a good add to here. Would be another way to get free 1/1 every turn.

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Posted 29 October 2009 at 08:56 as a comment on The Monument

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The haunting echoes might not set off archive trap. I say might because when you cast haunting echoes you search through your opponent's deck and not your opponent so it might not work.

Try wall of denial. Cheap casting and great defense.

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Posted 28 October 2009 at 12:09 as a comment on T2 Mill

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it comes down to what type of deck you want. If you are aiming at Vintage then you can only have 1 Demonic Tutor :(. I would go with 2 more Phage the Untouchable to get a better chance getting it. You could also put some Dark Rituals in to help cast that creature. Don't forget about fog.

I think that your lands would be spread too thin. Get some dual and/or triple lands in there.

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Posted 28 October 2009 at 10:48 as a comment on 1 Shot Kill

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Cool grinding deck. I like Mesmeric Orb. Good thing to have out to make something think twice casting something. I wish i had room in my grinding deck for it. I took Sanity Grinding grinding out of my deck because i didn't think it was that great. It comes down to chance, a lot of your spells are only 2 blue so at best you can only 20 cards which is great, but land doesn't count. So on average you have a 1 land for 2 cards that means you have about 6/7 cards... etc. That is probably why i took mine out if you look at the math.

You might want to check out Mind Funeral instead maybe. It is another chance card but it might be a little better. It keeps decking your opponent until 4 land cards show up. So worse case you will get 4 cards, but with the 1 land to 2 cards you probably might get about 10 cards.

Check out my grinding deck "Deck be gone"

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Posted 27 October 2009 at 11:08 as a comment on Milli

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took out Glimpse the Unthinkable for Silence. Yes, i know you cannot have a mill deck without Glimpse the Unthinkable. Here is my thinking; Silence is another instant that locks that player from casting for a turn. if you imprint that onto Isochron Scepter, that person is spell locked all the time. It would be cool it you can get this out on the second turn. This will also protect you more to have your other grinding cards work. Plus this also gets rid of black so now you can change Drowned Catacomb to the blue white version.

Also when thinking about this what is better silence or moment of silence. Both are great, if they have tons of creatures out then moment would be better if not silence. should i do like 2 and 2?

When i first made this deck i wanted all discard cards, now it looks like i am just buying time until grindstone comes out. But this deck looks like it can handle a lot more stuff now.

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Posted 26 October 2009 at 13:16 as a comment on Deck be gone

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took out Tome Scour for vision charm because vision charm is an instant it is a another spell that Isochron Scepter can copy.

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Posted 26 October 2009 at 12:28 as a comment on Deck be gone

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wow just but bloodbond march like dedwards said and this deck would be killer

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Posted 26 October 2009 at 12:09 as a comment on Relentless Rats

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Might want to try this combo sense you are using blue
Merfolk Assassin
War Barge
This could free up some of your cards to force tapping.

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Posted 26 October 2009 at 07:55 as a comment on Tap 2 Kill

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i can go with Wall of Denial or wall a frost. good about frost is that it is blue but not flying. Wall of Denial is great but need 1 white. I could take out the 4 Memory Sluice because i will not have that many creatures out to benfit it.

Thinking about getting rid of Vision Charm for Brain Freeze. All i need to do is cast 1 spell and it is better then vision.

But what to take out for the hedron crabs. I didn't see those cards until i made deck.

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Posted 23 October 2009 at 16:33 as a comment on Deck be gone

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wow never mind... i somehow skipped over Prismatic Omen. now that i read it forget what i said

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Posted 23 October 2009 at 13:38 as a comment on Coalition Victory Win v2

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Does Coalition Victory check the it checks for the five basic land types (Plains, Island, Swamp, Mountain, Forest). You only have forest. I might be confused but it doesn't say land that produces color but land type.

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Posted 23 October 2009 at 13:34 as a comment on Coalition Victory Win v2

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cool deck. i see a small problem. if it is the first time playing this person's deck. you have no clue what color they are playing and if you go first and cast that card, you could probably call the wrong color. But that is the only downside.

Play combo, you say blue and the other person laughs cause they play black/white.

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Posted 23 October 2009 at 12:33 as a comment on Turn 1 Iona?!

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lol on second hand it looks like the cards you are using for type 2 deck so my cards in my deck will not help any.

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Posted 23 October 2009 at 11:55 as a comment on Blue/Black Mill

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