Sanguin Bond

by fasteraubert on 17 December 2009

Main Deck (60 cards)

Sideboard (10 cards)

Sorceries (8)

Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Sanguin Bond Lifegain Deck that deals damage as you gain life

Deck Tags

  • Life Gain

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 765 times.

Mana Curve

Mana Symbol Occurrence

4705106

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Sanguin Bond

This is for use in a primarily 2v2, 3v3, star game environment with players who are casual but have very good cards and most of which build (or have had others build) good decks. You have to be able to survive early on if someone decides to agro you, but then also be able to hit very very hard late game to win. Things like congregate / isochron / legendary lands are very common.

My goal was a defensive deck that stays alive (people cant kill you cause of lifegain and dont want to attack you because of damage reflection), then once you get out 2 sanguine bonds and a tainted sigil, you do something like play a congregate (lets say 15 creaturse in play) and deal 30 damage to two different players, then you use the sigil, and gain both 30's as life - and repeat to do another 60 to two more players and hopefully win. My goal is to be able to do this by turn 10 in a star or 3v3.

0
Posted 17 December 2009 at 08:53

Permalink