EDH Homemade BANlist

by Gorick on 02 June 2021

Command Zone (7 cards)

Main Deck (170 cards)



Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Here is a homebrewed banlist that is intended to be more consistent and exhaustive than the god awefull list that the rules committee has put up. It is aggressive at banning 2 card combos, at banning fast mana, at banning harsh stacks and for now at banning good tutors.

All ante cards, dexterity cards, un cards, conspiracy cards are obviously banned.

The cards in the commander section is there because they are too good as a commander but are not as bad when part of the 99.

Quote from the RC about their banlist:

"It includes cards which easily or excessively

• Cause severe resource imbalances
• Allow players to win out of nowhere
• Prevent players from contributing to the game in a meaningful way.
• Cause other players to feel they must play certain cards, even though they are also problematic.
• Are very difficult for other players to interact with, especially if doing so requires dedicated, narrow responses when deck-building.
• Interact poorly with the multiplayer nature of the format or the specific rules of Commander.
• Lead to repetitive game play."

Point by point what I took from it

• Cause severe resource imbalances
Fast Ramp / Mass land destruction

• Allow players to win out of nowhere
'Wins when x happens' cards that are too easy to achieve / Combos that are too easy to do and reproduce

• Prevent players from contributing to the game in a meaningful way.
Stacks that are too harsh

• Cause other players to feel they must play certain cards, even though they are also problematic.
• Are very difficult for other players to interact with, especially if doing so requires dedicated, narrow responses when deck-building.
Stacks / combos / cards that are simply too good (ie: emrakul, field of the dead, etc)

• Interact poorly with the multiplayer nature of the format or the specific rules of Commander.
'Life totals become' cards / ''half of deck' cards / cards like trade secrets / restart the game cards

• Lead to repetitive game play.
Tutors that are too good or too aggressively costed

Tutors are there because the intended playstyle of commander was to be less consistent, but otherwise I would leave them in.

Some other cards are still on a sort of watch list
Jeska's Will
Primeval Titan
Cabal Coffers
Serra's Sanctum
Nykthos, shryne to nyx
Golos, Tireless Pilgrim
Kenrith, the Returned King

If you see a card in there and wonder why its banned, start by looking on something like www.commanderspellbook to see if its part of a or many combos.

If you have any questions, feedback, suggestions, or just think something shouldnt be on there, I'd be happy to discuss it!

Deck Tags

  • EDH
  • Commander
  • EDH
  • Commander

Deck at a Glance

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This deck has been viewed 444 times.

Mana Curve

Mana Symbol Occurrence

2958383338

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

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