Grave Pinnacle

by Gorlath on 28 March 2016

Main Deck (60 cards)

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Deck Description

A deck build around making a pillow fort and winning by either filling Helix Pinnacle or beating your opponent down with Grave Betrayal.

Card overview:
===Sorceries===
Supreme Verdict - Standard mass removal spell. If your opponent is getting too big too fast, this will handle almost any problem.

===Instants===
Hindering Light - The only major threat to you (Especially if you have leyline out) is naturalize and its kin. Hindering Light exists to stop any such nonsense in its tracks. It can also handle high-damage fireballs, etc.

===Enchantments===
Abundant Growth - A basically free enchantment that offers mana fixing and deck shrinkage. Reduces the penalty of taking a mulligan, too.
Curse of Death's Hold - A lategame card for keeping your opponent's creatures from getting out of hand.
Ghostly Prison - Basic pillow fort card.
Grave Betrayal - One of your win conditions. Drop this followed by a Supreme Verdict for massive damage.
Greater Auramancy - An expensive card (price-wise), to be sure, but worth it. Cheap (mana-wise) and powerful.
Helix Pinnacle - Your second win condition. Once you've established your pillow fort, just hold on to Hindering Lights and sit there dumping all your mana into it at end of turn.
Leyline of Sanctity - Another expensive card (price-wise), but yet another one that proves its worth by telling Grapeshot and Banefire to get stuffed.
Martial Law - For handling enemy creatures that are big enough that your opponent will just pay the mana to break your fort. Also shuts down specific abilities you don't want activated.
Sphere of Safety - Basic pillow fort card.
Suppression Field - For handling enemy decks that enjoy using lots of activated abilities (Ezuri, Renegade Leader, for example)

How to Play

Naturally, this deck needs to play differently depending on your opponent.
Aggro deck? Focus on Ghostly Prison and Sphere of Safety. A torrent of damage will slow to a trickle and eventually stop altogether.
Against midrange or other decks that focus on the later stages of the game, you'll want Martial Law and Sphere of Safety.
Control is a tricky matchup and against such a deck you will want your Greater Auramancy, Suppression Field and Helix Pinnacle cards. Against low-power, high-utility creatures, Grave Betrayal won't be of much use.

Deck Tags

  • WUBG
  • Enchantment
  • Pillow Fort

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

3571006

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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