Azusa... Lost?

by gumdrop13 on 20 March 2019

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (32 cards)

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Deck Description

My take on Azusa
The goal is to out attrition our opponents by playing as many lands as possible and using our stax/land destruction to keep them pinned to let us push father ahead.

Kahmal and Jorael let us punish board wipes by turning their lands into creatures as well as having the ability to let us attack opponents.

Temur sabertooth allows this deck to reuse its etb triggers especially duplicant for creature removal green needs.

Thespian stage combos with dark depths allowing for possible early turn 20/20.

The side board are cards that i am thinking about testing or using.

Any suggestions and advice are welcome.

Deck Tags

  • Commander
  • Land Destruction
  • Mana Ramp

Deck at a Glance

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This deck has been viewed 391 times.

Mana Curve

Mana Symbol Occurrence

000071

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Azusa... Lost?

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