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A deck to keep creating fun stuff for you and your opponents \o/
Copy things by targeting your own stuff or keep other things off the board until you can copy your things to win the game in many ways. Go team.
This deck has been viewed 689 times.
NOTE: Set by owner when deck was made.
Hi Hellbragga,Fun deck. I like your theme of making copies. I'm not expert at EDH. But after alot or research I've come up with aquick check list I've used to refine EDH decks.Simple Check List for EDH deck1. Does it have a consistant mana ramp. Somewhere over 38 lands unless deck has really low average CMC for deck. And at least 20 cards that either make mana or increase mana supply. This includes creatures that make mana, artifacts and enchantments.2. Deck has at least 10 to 15 spot removal cards and at least 3-5 mass removal spells. Deck may have fewer mass removal spells if deck has consistant way to recover removal spells or create mass removal repeatly. The tougher the EDH group you play with the more permanent spot removal spells you need. Spot removal either exiles or removes permanent from game. Destroy is nice, bury is better, but if your really want to handle the situation only remove from game really does the job.3. If the deck is being played in group game is there a way the deck can win by killing all the opponent's at once or one after another. If not rethink your deck design. Remember, killing a few opponents but still losing game is still a loss.4. Have you put in a few cards that are just fun to play? Polymorphist's Jest (is my favorite fun card to play) Great EDH group play is for fun and laughs.5. Remember if the deck is not meant for tournament make a deck that is fun to play (doesn't take long complicated turns) and is fun to play against (doesn't win by combo by turn 3 or earlier).Don't know if this is much help. But I hope you find something useful in what I've suggestedMay you always make your own good luck.Planeswalker
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This is a good checklist! Thank you for all the input and advice. I think I will take a good look at it again this weekend but think it is a more fun and less about winning deck, but could win. It does have 39 lands you can clone and a few mana generation creatures and artifacts that you can hopefully clone over and over. Has lots of bouncing tapping but not a lot of destroy all, gotta look into that.. hmm blue.. I'm very rusty and haven't played blue much.I hope to kill by a few different of the crazy creatures included or by stealing other big creatures/commanders. Maybe I should rethink that or add in a couple of heavy artifacts for end game that could be cloned.going to add a couple fun cards, including that suggestion, I looked it up and liked it a lot.Deck is not for tourney, it is my first EDH deck I've made in years. : ) just w/ friends who are also friendly and fun-loving.
Some typical blue mass removal are: Cyclonic Rift (Overload ability), Flood of Tears, Evacuation. Wah Out, Devastation Tide. Herre's a site that will provide alot of blue answers: https://www.mtgsalvation.com/forums/the-game/commander-edh/776109-best-non-counterspell-answers-in-blue
Lier, Disciple of the Drowned seems really good in this. Cerulean Wisps or really anything that targets and draws cards seems disgusting with Orvar.If you really want your playgroup to hate you, you could play cards like Twiddle with Agent of Treachery or Venser, Shaper Savant.
wow those are neat, thank you for the suggestions! gonna put in Lier
thank you very much for the suggestions! added twiddle and Lier, those seem very fun lol and very close to what I am trying to do
Leyline of singularity makes every clone a removal spell.
awesome thank you for the input!
The Legend rule was changed in 2014.
Woops. That's true.And they never "fixed" the leyline after that.It does remind me of some other setups that I've forgotten though.
There's nothing to fix about the Leyline. The wording doesn't spell out the legend rule, it just says "All nonland permanents are legendary.".
The card was designed when the legendary rules were different, so when the legendary rules changes the card no longer works as it was intended to work, therefore it could receive a fix.Fixes like that rarely happens though...I miss [[powersurge]]