[MOD] Esper Control

by Hellound99 on 04 November 2015

Main Deck (60 cards)

Sideboard (8 cards)

Creatures (3)

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How to Play

this is an Esper draw-go build, if you tap out during your own turn, you're doing it wrong.

the goal is being able to play a land every turn at least to turn 5-7, so you can play cards like supreme verdict and still be able to play counterspells.

win conditions are celestial colonnade and white sun's zenith

Deck Tags

  • Esper
  • Control
  • Modern

Deck at a Glance

Social Stats

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This deck has been viewed 508 times.

Mana Curve

Mana Symbol Occurrence

1939600

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for [MOD] Esper Control

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