The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
"Oh no, that @#$%er's playing extort, knock him out of our awesome 4+ player game." -Everyone everYou Orzhov are the worst people: suckling the negative emotions of the playgroup's titty whilst laughing at broken and bloodied, with your too-real, crushing blows of mercantile trickery. Now they see you coming a mile off, vampire taxman, and they sharpen the stake. Think about how you could be drinking their milkshakes with False Cure combos, under the clever disguise as a friendly neighborhood wheeler and dealer of life.
you got a little bit of everything in this kit, nothing in your deck is really worth a counterspell or a bullet, and about a third of your deck can be used to forge alliances in the all important meta game. when it comes time for the finishing blow, you have to get creative or extort2death since you don't have any bombs. This deck is weak to weenies and enchantments or artifacts, since you don't have decent removal for those. But your single target removal and life gain ought to keep you alive through a high aggro situation till T5 when you can synergize your board and stabilize. other Lifegain decks ought to tread carefully against you after a game or two.
This deck has been viewed 341 times.