Irrelevant

134 Decks, 187 Comments, 6 Reputation

Leyline of The Void. Its a staple for any dredge. It protects your bridges from being exiled

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Posted 05 July 2010 at 14:52 as a comment on BAZAAR DREDGE

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I really like this deck. Its good to see a deck that is designed for multiplayer games but isnt really designed to win. ITs really a quite amazing deck. The only thing i could think of is to keep you alive maybe urzas armor.

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Posted 01 July 2010 at 16:18 as a comment on Upkeep Trauma

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thanks for the idea it would be great in this

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Posted 30 June 2010 at 20:20 as a comment on Pumping The Merfolk

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Ummm.... Its a challenge for a deck with only land lol. Dont you see the deck name?

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Posted 30 June 2010 at 15:34 as a comment on Deck Challenge Land

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4x Bonesaws 4x Spidersilk Nets 4x Ornithopters

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Posted 27 June 2010 at 07:59 as a comment on Type 2 Recycling Plant Deck

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standard is M10, Shards block, and Zendikar Block.......

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Posted 24 June 2010 at 15:35 as a comment on BACKWARDS DAMAGE

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Heritage Druid. Tap an untapped, and two nettles, float three mana. Play an elf for one gree, untap nettle sentinels, rinse and repeat. 1 nettle is kinda scary, two is bad, 3 is game

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Posted 16 June 2010 at 09:17 as a comment on Elfbomb

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Lol this deck was one i designed for my friend in our two headed giant games. He wanted something to go with his Mono U control and this is what i came up with

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Posted 10 June 2010 at 08:21 as a comment on Planeswalkers, Unite!

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Im sure you prolly have had it mentioned by someone to you before, but what about blowfly infestations?

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Posted 02 June 2010 at 14:17 as a comment on Wither like never before

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just cause its a 3 cost 3/4. I should kill them before he kills me anyway

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Posted 30 May 2010 at 20:13 as a comment on MonoBlue Aggro 2.0

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My Friends working on one of these atm. Try the New vampire shade thing that makes your swamps tap for double mana

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Posted 24 May 2010 at 06:55 as a comment on Swamp Ramp

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DOnno what to take out but ide throw in some hivestones. 2-4 theyde be great fun ^^

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Posted 22 May 2010 at 11:39 as a comment on You Can't Play

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Thr point of the deck is to use overpriced cards

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Posted 19 May 2010 at 06:41 as a comment on Ridiculously Overpriced: The Deck

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No he just floats the three mana, then sacs the lands and finally plays bushwhacker

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Posted 10 May 2010 at 07:07 as a comment on 3 turn :)

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Thats what the sphinx of lost truths is for, you just dont kick it if you want to get rid of cards. I like this alot ^^

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Posted 04 May 2010 at 06:49 as a comment on Vaults

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I dont really think you need the 4 everflowing chalices. MAybe try for some ohe ally instead? donno not a huge fan of allies but it does seem like a pretty good starting build.

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Posted 20 April 2010 at 15:54 as a comment on Akoum/Halimar multiply

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Thanks for the help ^^ actually im using conduit for whe they give it to me ill remove the charge counters to increase my creatures power then give it back and let them take damage. But i guess i could narrow down my combo to improve odds.

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Posted 17 April 2010 at 15:01 as a comment on Jinxed Charity

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And the reason no doubling season is because i cannot afford them

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Posted 17 April 2010 at 07:39 as a comment on Non-Swarming Saps (please help if you can)

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Wow..... i get it and thats actually really cool. Kudos for this i havent seen anything like it

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Posted 05 April 2010 at 13:30 as a comment on Nightmare of a Control

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I wasnt sure since the bees shouldnt die until i need em too. They woul dwork tho ill throw in like 2

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Posted 05 April 2010 at 13:25 as a comment on Green Burn

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