legacy goblins

by johan1230 on 21 February 2011

Main Deck (60 cards)

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Deck Description

my first atempt at a legacy goblin deck please comment

Deck Tags

  • Tribal

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

000510

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for legacy goblins

Get rid of the charbelcher, that is a card you build around and is generally too slow for legacy goblin deck. Also 20 lands may be a bit high for goblins, and you should consider running Goblin Guides, Goblin Piledrivers and maybe a Warren Instigator.

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Posted 21 February 2011 at 23:44

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Thanks for commenting. I reconfigured based on your recomendations, (how effective is pildriver in real world play? is he worth the $60-$80 investment? and should I run the playset?) I have or can get the rest of the cards listed easily. After your advice and drawing a few sample hands the deck is looking good. How do do you feel about 17 mountains? Thanks again!

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Posted 22 February 2011 at 21:10

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Yes you need the piledrivers, legacy goblins are good because they have so many threats that can be dropped on turn 1-4. It's hell for control players and makes aggro decks have to empty their hands when they don't want to. Piledrivers just get massive if undealt with. Also the raging goblins are really subpar in this format, replace with a 4th guide a 3rd Instigator and the 4th sharpshooter.

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Posted 05 March 2011 at 14:19

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