Good idea, but these are all old combos and people almost never let them set up anymore. Go for it, but don't be surprised if it doesn't work
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Here's my current standard deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=39836
RUn more lands and run Emeria. Also, this may sound odd but run Iona. She is super late game, but she will end the game most likely.
I'd say run one more Favor of the mighty, remove Shard Volley, and one more Obsidian Battle Ax. Also take out Pyoclasm and Wrath of God No problem about the sideboard thing.
It seems like your basic Treefolk deck, think about Saproling of Colfinor and orchard Warden.
Add the Shield and Sword makers from M10. Take out Brave the Elements excpet against mono colored decks. Main board Day of Judgment in case you can't deal with what is on the field.
You are 6 cards short for starters.
Run less dragons but more copies, else they path the best ones and you aren't left with much. I'd suggest Hellkite Overlord, Broodmate Dragon, and Flameblast are your main ones, maybe Karrthus. Unless this is for multiplayer, then run Broodmother like your life depends on it.
Why not Knowledge Exploitation? It's a great late game card and let's you use their best card against them.
Take out the Earthquakes and put in Warp World
Cool idea, but is it really a workable one? And why is tree of tales in there?
Is this type two or not? If not, run the Ravnica lands and you should run Knight of the White Orchid. Also think about Revelark.
This isn't a deck, this is just a pile of cards! There's no thought here, just chaos. You run so many different cars instead of even finding the best ones and running more copies. You don't even have 60 cards, you need to really work on deck making. Start again.
Boros does well against Jund too, winning about 50% of the time.
IF mana is such a problem, why not run Urza's Incubator? Every creature there is a Knight and the Incubators stack, which would make the entire deck work faster. I also looked up flanking knights and some like Knight of Sursi, Knight of the Holy Nimbus, and Rift Marked Knight might make the deck work. Knight of Sursi is a good first turn and it's flying defense, Holy Nimbus is annoying to kill, and Rift Marked Knight brings a partner with him.
I like it but you'd die so hard to a first strike deck.
Add blue for things like Archive Trap and Mind Funeral. Even Traumatize would be great in this.
I like it, but how are you gonna play Extract?
Oh and adding Sensei Golden-Tail and Takeno would be stupid, as you said there are kill spells, dick.
So if you know it will work perfectly, why bother putting it up? The rest of us don't know your little group, so why be a dick when all I'm saying is how I normally see Magic played? Or is it you just want to show the world you can make a ton of decks? I used to enjoy your decks and how they worked, now you just seem like a dick.
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