aggravated emergence

by Kazzong on 24 September 2017

Main Deck (60 cards)

Sideboard (22 cards)

Artifacts (1)



Land (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The goal of this deck is to get out Natural Emergence, turning all my lands into 2/2 first strike creatures. Then have infinite combat steps because Aggravated Assault untaps my creature-lands.

I suppose Darksteel Citadel could be considered the beat stick because it is indestructible and can't be killed in those infinite combat steps.
Splinter twin allows for infinite mana. and subsequently infinite 2/2 first strike creatures

But I feel like I am missing a few things. Comments and suggestions would be great.

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,105 times.

Mana Curve

Mana Symbol Occurrence

0001618

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for aggravated emergence

Love the concept.
A few considerations could be to add Ghost Quarters or Wastelands to lock your opponent out of the game. Seems easy in a deck already running 4 Crucibles and 4 Excavators.
Also a friend of mine runs a Titaina deck and a trick he uses when I try to wrath his board (kill all his lands) is cast Natural Affinity turning all my lands into creatures as well.

1
Posted 26 September 2017 at 18:11

Permalink

ghost quarter is certainly a good call. will add it. also swapped heroic intervention for splinter twin.

0
Posted 26 September 2017 at 18:36

Permalink

Not sure if I'm tired or something but I really don't see how Splinter Twin Combos off?

0
Posted 26 September 2017 at 19:00

Permalink

Well I do see how you get another land then pay for Aggravated assault. and then carry on. Just thought you had the combo at that point without it anyways. I suppose this lets you make the tokens needed if blockers are in the way.

0
Posted 26 September 2017 at 19:08

Permalink

it works with aggravated assault. tap 5 mana, and it untaps all your creatures. your lands happen to be creatures because of natural emergence, so they untap. including the land with splinter twin on it, allowing you to copy it again.

and yeah, twin isn't needed per se, but it makes the win a little easier once it is out.

0
Posted 26 September 2017 at 19:09

Permalink

I think a rather fragile part of this build is that you need to play Natural Emergency and then wait a turn to go off. Making it very vulnerable to wrath situations. Natural Affinity as I mentioned above helps this as well I think Sylvan Advocate could work. Gives an early blocker and once the lands turn they have the potential to be 4/4's. letting them survive Pyroclasm or Anger of the God's.

0
Posted 26 September 2017 at 19:26

Permalink

hmm... might think about that.
yeah Sylvan Advocate is an excellent piece here. will swap out two excavators for 2 Sylvan Advocates.

0
Posted 16 December 2017 at 06:56

Permalink

interesting concept. it looks fun to play with.

0
Posted 16 December 2017 at 06:04

Permalink

any other thoughts on it? I think this is fairly sturdy.

0
Posted 16 December 2017 at 07:23

Permalink

It seems to be pretty solid. Just a little weak to counter spells. Other than that it looks good.

0
Posted 16 December 2017 at 09:31

Permalink

That being said, most things are weak to counter spells I think. I might put in a couple of elixir of immorality for that and removal.

0
Posted 16 December 2017 at 15:54

Permalink

I think I would put in elixir or maybe something with removal.

0
Posted 16 December 2017 at 18:22

Permalink